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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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43f96dd3a61573c19e1bd7026b45cf39ddfca995
UnrealEngineUWP/Engine
History
ben hoffman 43f96dd3a6 Fix typo in comment
#jira none
#rb trivial
#rnx

[CL 16679627 by ben hoffman in ue5-main branch]
2021-06-15 17:11:10 -04:00
..
Binaries
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Build
Horde: Tighten up agent view to show more agents, formatting
2021-06-15 17:00:47 -04:00
Config
Integrating //UE5/Dev-Cooker @ 16678003 to //UE5/Main (Zousar.Shaker-YEG-0943-Quaternary)
2021-06-15 16:36:57 -04:00
Documentation
Documentation for build tools
2021-06-15 11:06:52 -04:00
Extras
Rename LinuxAArch64 to LinuxArm64
2021-06-14 13:39:47 -04:00
Plugins
ModelingTools: clean up old PDI-based mesh edge rendering in Weld, Generate Polygroups, Remesh, Simplify. Replace with usage of UMeshElementsVisualizer and/or UPreviewGeometry. Also clean up includes and port to UE::ToolTarget:: APIs.
2021-06-15 17:05:25 -04:00
Programs
Fix issues with the TObjectPtr upgrade toolchain in preparation of another pass to make ShooterGame compliant and enforce the use of TObjectPtr for all member properties.
2021-06-10 10:19:17 -04:00
Shaders
Fix calculating the origin for instances offset by a mesh pivot. Used when computing dithering LOD transition for instances.
2021-06-15 15:12:54 -04:00
Source
Fix typo in comment
2021-06-15 17:11:10 -04:00
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