Files
UnrealEngineUWP/Engine/Source/Editor/IntroTutorials/Private/TutorialSettings.h
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

21 lines
578 B
C++

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "EditorTutorial.h"
#include "TutorialSettings.generated.h"
/** Per-project tutorial settings */
UCLASS(config=Editor)
class UTutorialSettings : public UObject
{
GENERATED_UCLASS_BODY()
/** Categories for tutorials */
UPROPERTY(Config, EditAnywhere, Category="Tutorials")
TArray<FTutorialCategory> Categories;
/** Tutorial to start on project startup */
UPROPERTY(Config, EditAnywhere, Category="Tutorials", meta=(MetaClass="EditorTutorial"))
FStringClassReference StartupTutorial;
};