Files
UnrealEngineUWP/Engine/Source/Runtime/TraceLog/TraceLog.Build.cs
robert millar 2ac24cb374 Add target rules option for enabling trace.
#rb ionut.matasaru

[CL 27011549 by robert millar in ue5-main branch]
2023-08-10 17:10:14 -04:00

17 lines
345 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System;
using System.IO;
public class TraceLog : ModuleRules
{
public TraceLog(ReadOnlyTargetRules Target) : base(Target)
{
bRequiresImplementModule = false;
PublicIncludePathModuleNames.Add("Core");
UnsafeTypeCastWarningLevel = WarningLevel.Error;
}
}