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43b221abebcc2cb65a66e65d07e2e8d3fa2c697c
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Public/CompGeom
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jimmy andrews ce33cacf43 Move TConvexHull3 simplification-related settings to a separate struct, to make it easier to manage these settings (inside the convex hull code and also for other classes that call into it, like convex decomposition)
Note: These settings were all introduced post-5.3, so moving them should not require deprecation

#rb rinat.abdrashitov

[CL 27715888 by jimmy andrews in ue5-main branch]
2023-09-08 12:43:50 -04:00
..
ConvexDecomposition3.h
Add option to drive adding more negative space samples when the current samples don't cover the space identified by Voxel Search (and are farther apart than the target Sample Spacing), to make the negative space coverage algorithm better able to protect space in challenging cases where a smaller fixed number of samples would fail.
2023-06-29 11:28:58 -04:00
ConvexHull2.h
[Engine]
2023-06-17 16:57:38 -04:00
ConvexHull3.h
Move TConvexHull3 simplification-related settings to a separate struct, to make it easier to manage these settings (inside the convex hull code and also for other classes that call into it, like convex decomposition)
2023-09-08 12:43:50 -04:00
Delaunay2.h
[Engine]
2023-06-17 18:13:06 -04:00
Delaunay3.h
[Engine]
2023-06-17 18:13:06 -04:00
DiTOrientedBox.h
…
ExactPredicates.h
…
FitOrientedBox2.h
…
FitOrientedBox3.h
…
PolygonTriangulation.h
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