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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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43b221abebcc2cb65a66e65d07e2e8d3fa2c697c
UnrealEngineUWP/Engine/Source/Editor/TextureEditor/Private
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zach bethel 6473b91df9 Hardened thread safety of render command pipe system and added ability to sync specific pipes.
- Added additional sync scopes to handle VT standalone path.

#jira UE-194136, FORT-648678, UE-194553, PLAY-12828

[CL 27691097 by zach bethel in ue5-main branch]
2023-09-07 17:51:23 -04:00
..
Customizations
#UE Fix issues with editing multiple textures at once in the property matrix
2023-06-16 04:10:23 -04:00
Menus
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Models
Hardened thread safety of render command pipe system and added ability to sync specific pipes.
2023-09-07 17:51:23 -04:00
Widgets
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TextureEditorClasses.cpp
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TextureEditorConstants.h
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TextureEditorModule.cpp
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TextureEditorToolkit.cpp
Asset Editors: Add support for opening cooked assets in a new "Read Only" mode for asset editors, starting with the Static Mesh Editor and Texture Editor.
2023-09-05 10:01:26 -04:00
TextureEditorToolkit.h
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