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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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43b221abebcc2cb65a66e65d07e2e8d3fa2c697c
UnrealEngineUWP/Engine/Source/Developer/TextureBuild
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jon olick fdeed47cb2 Oodle JPEG format support. Smaller UASSETs and much more hardened security focus by using Oodle as a backend.
#jira

[CL 27842762 by jon olick in ue5-main branch]
2023-09-13 14:47:22 -04:00
..
Private
Oodle JPEG format support. Smaller UASSETs and much more hardened security focus by using Oodle as a backend.
2023-09-13 14:47:22 -04:00
Public
Fix for shared linear texture encoding and DDC2/IBuild interface.
2023-03-09 14:03:35 -05:00
TextureBuild.Build.cs
Backing out the typecast stuff again - this time because there are incoming changes from UE that will cause big headaches. Gonna wait until they land in this stream to try this again.
2023-05-23 18:34:21 -04:00
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