Files
UnrealEngineUWP/Engine/Source/Developer/Profiler/Profiler.Build.cs
robert manuszewski 3e763f018b Fixing compile errors ahead of enabling TObjectPtr GC barrier
#rb trivial

[CL 26868195 by robert manuszewski in ue5-main branch]
2023-08-05 02:54:45 -04:00

48 lines
813 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class Profiler : ModuleRules
{
public Profiler( ReadOnlyTargetRules Target ) : base(Target)
{
PublicDependencyModuleNames.AddRange
(
new string[] {
"Core",
"CoreUObject",
"ApplicationCore",
"InputCore",
"RHI",
"RenderCore",
"Slate",
"ProfilerClient",
"DesktopPlatform",
}
);
if (Target.bBuildEditor)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Engine",
}
);
}
PrivateDependencyModuleNames.AddRange(
new string[] {
"SlateCore",
"ToolWidgets"
}
);
PrivateIncludePathModuleNames.AddRange(
new string[] {
"Messaging",
"SessionServices",
}
);
}
}