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UnrealEngineUWP
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43b221abebcc2cb65a66e65d07e2e8d3fa2c697c
UnrealEngineUWP
/
Engine
/
Plugins
/
Runtime
/
MeshModelingToolset
/
Source
/
ModelingComponentsEditorOnly
/
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History
lonnie li
c985b2ef68
ModelingTools: Fixed crash in UEFN when reloading a level after using the Modeling Tools with Mesh Element Selection.
...
#rb jimmy.andrews [CL 27739312 by lonnie li in ue5-main branch]
2023-09-09 14:50:19 -04:00
..
AssetUtils
-GeometryScript: When creating a new SkeletaMesh asset, provide an option to use the bone attributes of the dynamic mesh to set the reference skeleton of the skeletal mesh.
2023-06-26 10:17:13 -04:00
ConversionUtils
MeshModelingTools: Various volume conversion fixes:
2023-06-14 23:43:43 -04:00
Operations
MeshModelingTools: Subdivide tool improvements dealing with meshes with open boundaries.
2023-06-15 08:56:02 -04:00
Scene
…
Selection
ModelingTools: Fixed crash in UEFN when reloading a level after using the Modeling Tools with Mesh Element Selection.
2023-09-09 14:50:19 -04:00
ToolTargets
…
EditorModelingObjectsCreationAPI.h
…
ModelingComponentsEditorOnlyModule.h
…