This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
43b221abebcc2cb65a66e65d07e2e8d3fa2c697c
UnrealEngineUWP
/
Engine
/
Plugins
/
Runtime
/
MeshModelingToolset
/
Source
/
ModelingComponents
/
Public
/
Selection
History
kiaran ritchie
5375337bcc
Adding select shell / grow / shrink to vertex selection modes.
...
#rb halfdan.ingvarsson [CL 27327509 by kiaran ritchie in ue5-main branch]
2023-08-23 19:29:44 -04:00
..
BoundarySelectionMechanic.h
…
BoundarySelector.h
…
DynamicMeshPolygroupTransformer.h
…
DynamicMeshSelector.h
ModelingMode: selection system bugfixes & improvements.
2023-06-20 16:23:43 -04:00
GeometrySelectionChanges.h
…
GeometrySelectionManager.h
ModelingMode: support IGeometrySelector::Sleep() and ::Restore() failing in GeometrySelectionManager. FBaseDynamicMeshSelector will now fail to sleep if TargetMesh is not valid. SupportsSleep() now also checks for valid target mesh.
2023-04-26 14:35:53 -04:00
GeometrySelectionVisualization.h
Add a reusable geometry selection visualization system intended to be used in modeling tools with minimal boilerplate
2023-06-22 09:28:20 -04:00
GeometrySelector.h
…
GroupTopologySelector.h
…
MeshTopologySelectionMechanic.h
Adding select shell / grow / shrink to vertex selection modes.
2023-08-23 19:29:44 -04:00
MeshTopologySelector.h
…
PersistentMeshSelection.h
…
PersistentMeshSelectionManager.h
…
PolygonSelectionMechanic.h
…
SelectClickedAction.h
…
SelectionEditInteractiveCommand.h
…
StoredMeshSelectionUtil.h
…
ToolSelectionUtil.h
…