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43b221abebcc2cb65a66e65d07e2e8d3fa2c697c
UnrealEngineUWP/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/AssetUtils
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zach bethel 6473b91df9 Hardened thread safety of render command pipe system and added ability to sync specific pipes.
- Added additional sync scopes to handle VT standalone path.

#jira UE-194136, FORT-648678, UE-194553, PLAY-12828

[CL 27691097 by zach bethel in ue5-main branch]
2023-09-07 17:51:23 -04:00
..
MeshDescriptionUtil.cpp
Fix meshes that have 'recompute tangents' enabled not displaying with correct tangents after conversion to dynamic mesh + enable tangents on sculpt tools so 'original material' mode renders correctly when normal maps are used
2023-07-17 11:25:00 -04:00
StaticMeshMaterialUtil.cpp
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Texture2DBuilder.cpp
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Texture2DUtil.cpp
Hardened thread safety of render command pipe system and added ability to sync specific pipes.
2023-09-07 17:51:23 -04:00
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