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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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43b221abebcc2cb65a66e65d07e2e8d3fa2c697c
UnrealEngineUWP/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public
History
jimmy andrews cca27c2cdc Make the Modeling Tools Rounded Rectangle primitive preserve its Width/Depth by default as the Corner Radius changes. Add an option to enable the old behavior, where the Corner Radius extends beyond the Width/Depth.
#jira UE-191353
#rb rinat.abdrashitov

[CL 26791594 by jimmy andrews in ue5-main branch]
2023-08-02 18:43:44 -04:00
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Commands
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Properties
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ToolActivities
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AddPrimitiveTool.h
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CombineMeshesTool.h
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CSGMeshesTool.h
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CutMeshWithMeshTool.h
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DrawAndRevolveTool.h
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DrawPolygonTool.h
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EditMeshPolygonsTool.h
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MeshModelingTools.h
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RecomputeUVsTool.h
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UVLayoutTool.h
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UVProjectionTool.h
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