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UnrealEngineUWP
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43b221abebcc2cb65a66e65d07e2e8d3fa2c697c
UnrealEngineUWP
/
Engine
/
Plugins
/
Runtime
/
MeshModelingToolset
/
Source
/
MeshModelingTools
/
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jimmy andrews
cca27c2cdc
Make the Modeling Tools Rounded Rectangle primitive preserve its Width/Depth by default as the Corner Radius changes. Add an option to enable the old behavior, where the Corner Radius extends beyond the Width/Depth.
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#jira UE-191353 #rb rinat.abdrashitov [CL 26791594 by jimmy andrews in ue5-main branch]
2023-08-02 18:43:44 -04:00
..
Commands
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Properties
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ToolActivities
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AddPrimitiveTool.cpp
Make the Modeling Tools Rounded Rectangle primitive preserve its Width/Depth by default as the Corner Radius changes. Add an option to enable the old behavior, where the Corner Radius extends beyond the Width/Depth.
2023-08-02 18:43:44 -04:00
CombineMeshesTool.cpp
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CSGMeshesTool.cpp
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CutMeshWithMeshTool.cpp
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DrawAndRevolveTool.cpp
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DrawPolygonTool.cpp
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EditMeshPolygonsTool.cpp
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MeshModelingTools.cpp
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RecomputeUVsTool.cpp
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UVLayoutTool.cpp
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UVProjectionTool.cpp
Add a reusable geometry selection visualization system intended to be used in modeling tools with minimal boilerplate
2023-06-22 09:28:20 -04:00