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437e5b7307462dbbbd7252bcfde55cb136ce4be8
UnrealEngineUWP/Engine/Source/Developer/AssetTools
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Brandon Schaefer da6e2eb1e2 Rename LinuxAArch64 to LinuxArm64
#jira UE-118127
#rb Michael.Sartain
#fyi Marc.Audy, Aurel.Cordonnier

[CL 16660821 by Brandon Schaefer in ue5-main branch]
2021-06-14 13:39:47 -04:00
..
Private
Rename LinuxAArch64 to LinuxArm64
2021-06-14 13:39:47 -04:00
Public
Merge from Release-Engine-Test @ 16487383 to UE5/Main
2021-05-27 13:40:37 -04:00
AssetTools.Build.cs
Fixed issue where renaming certain assets causes soft reference issues, with special handling for GameMapsSettings: ensure redirectors are created for assets that are soft-referenced by CDOs when they are renamed. Enhanced warning message at time of renaming if any GameMapsSettings are affected. Added error at cook time if any of the GameMapsSettings maps/modes are still pointing to redirectors, as they will fail to load at runtime.
2021-02-19 16:15:20 -04:00
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