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4352bbb372811482bc79bccbdf39f7a67e3bac03
UnrealEngineUWP/Engine/Source/Developer/TextureCompressor
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Yuriy ODonnell 7e26875b5a Initialize TextureFormatManager in FTextureCompressorModule::StartupModule. Fixes crash on startup due to TFM singleton being created from a task thread.
#rb Ola.Olsson
#fyi Zousar.Shaker

[CL 16166753 by Yuriy ODonnell in ue5-main branch]
2021-04-30 05:44:53 -04:00
..
Private
Initialize TextureFormatManager in FTextureCompressorModule::StartupModule. Fixes crash on startup due to TFM singleton being created from a task thread.
2021-04-30 05:44:53 -04:00
Public
TextureFormatOodle : expose compress effort level as a config param
2021-04-21 16:43:56 -04:00
TextureCompressor.Build.cs
Extract texture format indexing and interfaces from the TargetPlatformManager and instead put it into a new type: TextureFormatManager instead. TargetPlatformManager retains the same API for querying texture format information, it just forwards to the TextureFormatManager instead. This is to facilitate the use of TextureCompressor from standalone executables that shouldn't depend on TargetPlatformManager.
2021-04-30 00:28:32 -04:00
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