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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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4351c320dc3aec4e118f7ef5f0dc2bd5171846bb
UnrealEngineUWP/Engine/Source/Developer/ShaderCompilerCommon/Public
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jeannoe morissette 02a417081c ShaderConductor: Change the default for bDisableScalarBlockLayout to TRUE so that it matches the previous behavior where it was never truly enabled. Attempt to fix build where shader alignment issues started poping up.
#rb none
#rnx

[CL 27402811 by jeannoe morissette in ue5-main branch]
2023-08-26 13:12:30 -04:00
..
CrossCompiler.h
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CrossCompilerDefinitions.h
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DXCUtils.inl
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DXCWrapper.h
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HlslccHeaderWriter.h
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ShaderCompilerCommon.h
Added validation to ensure UAV/SRV types and UB sizes match the ones generated by the shader compiler
2023-08-25 22:19:10 -04:00
ShaderConductorContext.h
ShaderConductor: Change the default for bDisableScalarBlockLayout to TRUE so that it matches the previous behavior where it was never truly enabled. Attempt to fix build where shader alignment issues started poping up.
2023-08-26 13:12:30 -04:00
ShaderMinifier.h
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ShaderSymbolExport.h
Support for slim ShaderSymbols.info / r.Shaders.SymbolsInfo=1
2023-07-20 16:51:51 -04:00
SpirvCommon.h
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SpirvReflectCommon.h
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