Files
UnrealEngineUWP/Engine/Source/Runtime/Net
louisphilippe seguin 7e6b48aa97 Iris
* Added ability to prefer a Replication System via the GameMode class.
* When a game mode selects a specific replication system, the server will create its GameNetDriver using that mode if compatible.
* Note that the clients are NOT able to ask the game mode for the proper repsystem, so use this only when you can correctly predict the proper mode before connecting on the server.  Otherwise the clients may disconnect due to incompatible netdrivers.
     * PIE clients started inside a single process will use the correct repsystem of the dedicated server.
* Setting -UseIrisReplication=0/1 on the cmdline will override the GameMode's requested system.

#rb Ryan.Gerleve

[CL 28628549 by louisphilippe seguin in ue5-main branch]
2023-10-10 13:46:53 -04:00
..
2023-10-10 13:46:53 -04:00