Files
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private/Serialization
danny couture 9deed45ff0 [ZenLoader]
- Simplify partial loading logic which is now only applied during flush if required
  - During partial load, only remove the exact RequestID being flushed so that other requestid can be flushed independently
  - Add missing timeout handling for postloads
  - Add missing support to run linkerload thread-safe postloads on async loading thread
  - Add unittest to make sure timeout is respected for postloads
  - Add unittest to make sure behavior of IsReadyForAsyncPostLoad is respected until a flush occurs
  - Add unittest for syncloads coming from thread-safe postloads and validate partial loading behavior
  - Make unittest run in editor only as they rely on saving package before reloading them
  - Refactor unittest for better reuse

#rb Francis.Hurteau

[CL 28799225 by danny couture in ue5-main branch]
2023-10-16 11:26:11 -04:00
..
2023-10-16 11:26:11 -04:00
2023-10-02 07:51:24 -04:00
2023-10-02 07:51:24 -04:00