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* Need to use the actual size for the user coordinates instead of the image dimensions. Additionally, the hotspot: expects values from 0,0 -> w-1,h1. * When a blueprint node specifies a value where (hotSpot.x/y * Image.pixelW/H) > Image.size.W/H, where hotSpot.x/y is 0...1.0, then no cursor would be displayed. [CL 28736892 by zack neyland in ue5-main branch]