Files
UnrealEngineUWP/Engine/Source/Runtime/ApplicationCore
zack neyland 05479f6478 Mac: Fix NSCursor hotSpot logic.
* Need to use the actual size for the user coordinates instead of the image dimensions. Additionally, the hotspot: expects values from 0,0 -> w-1,h1.
* When a blueprint node specifies a value where (hotSpot.x/y * Image.pixelW/H) > Image.size.W/H, where hotSpot.x/y is 0...1.0, then no cursor would be displayed.

[CL 28736892 by zack neyland in ue5-main branch]
2023-10-12 19:54:22 -04:00
..
2023-10-12 19:54:22 -04:00