Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/System
saam barati c90af30f0b 8-byte align bytecode ops
#rb yiliang.siew

We're soon gonna be storing to VValue/pointer fields in the bytecode stream that the GC will scan and the mutator will write to. Let's 8-byte align so we don't see tearing.

[CL 28779525 by saam barati in ue5-main branch]
2023-10-13 19:27:38 -04:00
..
2023-08-08 12:52:41 -04:00
2023-07-31 18:02:16 -04:00
2023-08-08 12:52:41 -04:00
2023-08-08 12:52:41 -04:00
2023-08-08 12:52:41 -04:00
2023-06-27 12:59:22 -04:00