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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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4344a6dbf46e4e2b61a920495c7486ea244fbde3
UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public
History
maxwell hayes 3455b36fc1 [CIS fix] issues using TUniquePtr<FSoundGeneratorInitParams>
#rb none

[CL 28779069 by maxwell hayes in ue5-main branch]
2023-10-13 19:20:20 -04:00
..
Interfaces
- Added test for binding interfaces & fixed following fallout
2023-06-22 14:51:42 -04:00
Metasound.h
Register metasound graphs asynchronously
2023-09-22 15:01:07 -04:00
MetasoundAssetSubsystem.h
…
MetasoundAudioBus.h
…
MetasoundBuilderSubsystem.h
- Make FNodeRegistryKey an actual struct as opposed to a string alias
2023-10-12 16:37:45 -04:00
MetasoundEngineEnvironment.h
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MetasoundEngineNodesNames.h
…
MetasoundFrontendLiteralBlueprintAccess.h
[Metasound] Move FMetasoundFrontendLiteral BP library to MetasoundEngine to avoid Engine dependency
2023-09-20 12:06:01 -04:00
MetasoundGeneratorHandle.h
[Metasound] Use a map for faster generator handle output lookup.
2023-10-03 12:04:46 -04:00
MetasoundOperatorCacheSubsystem.h
[CIS fix] issues using TUniquePtr<FSoundGeneratorInitParams>
2023-10-13 19:20:20 -04:00
MetasoundOutput.h
…
MetasoundOutputSubsystem.h
…
MetasoundSettings.h
Fix for Metasounds not using device rate when Quality Settings are disabled
2023-10-11 19:55:59 -04:00
MetasoundSource.h
[CIS] fix for bad merge (multple definitions).
2023-10-13 18:17:05 -04:00
MetasoundUObjectRegistry.h
…
MetasoundWave.h
…
MetasoundWaveTable.h
…
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