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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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4316b5fc49fbacfa71e18ceee38ff8dec55cc98a
UnrealEngineUWP/Engine
History
Andrew Rodham 4316b5fc49 Added the concept of an 'arbitrary multiplier' unit
[CL 2704147 by Andrew Rodham in Main branch]
2015-09-24 07:30:17 -04:00
..
Binaries
Branch snapshot for CL 2691808
2015-09-15 11:42:09 -04:00
Build
Added icons for actor animation assets
2015-09-24 05:11:48 -04:00
Config
Refraction on mobile, enabled by default for high-end devices
2015-09-24 00:25:55 -04:00
Documentation/Source
Updated file against INTSourceChangelist:2690693
2015-09-24 05:15:40 -04:00
Extras
…
Plugins
Sequencer: Move icons for tracks back to SequencerIcons.
2015-09-23 23:14:37 -04:00
Programs
Making FNativeClassHeaderGenerator::GetGeneratedFunctionTextDevice's MaxLinesPerCpp configurable via ini setting.
2015-09-04 03:35:53 -04:00
Shaders
Refraction on mobile, enabled by default for high-end devices
2015-09-24 00:25:55 -04:00
Source
Added the concept of an 'arbitrary multiplier' unit
2015-09-24 07:30:17 -04:00
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