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izzy
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UnrealEngineUWP
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42657bf51be2b0984c963ebfdba0f7acabd04ba6
UnrealEngineUWP
/
Engine
/
Plugins
/
Runtime
/
ModelViewViewModel
/
Source
/
ModelViewViewModelBlueprint
/
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History
patrick boutot
ffcc9c9fce
MVVM: Add setting to show the View settings.
...
[CL 26870803 by patrick boutot in ue5-main branch]
2023-08-05 11:47:54 -04:00
..
Bindings
MVVM: Add option to generate conversion graph when compiling and not saved in the packages.
2023-07-26 14:04:59 -04:00
ViewModel
MVVM: Remove the specialized viewmodel editor and use the Blueprint base editor instead.
2023-04-19 12:21:08 -04:00
MVVMBlueprintPin.h
MVVM: Add option to generate conversion graph when compiling and not saved in the packages.
2023-07-26 14:04:59 -04:00
MVVMBlueprintView.h
MVVM: Add UX for view's settings. Seperate bindings initialization and sources initialization. Use can now select if it wants the bindings and the sources to be initialized.
2023-07-31 14:43:55 -04:00
MVVMBlueprintViewBinding.h
MVVM: Add option to generate conversion graph when compiling and not saved in the packages.
2023-07-26 14:04:59 -04:00
MVVMBlueprintViewConversionFunction.h
MVVM: Add option to generate conversion graph when compiling and not saved in the packages.
2023-07-26 14:04:59 -04:00
MVVMBlueprintViewModel.h
…
MVVMBlueprintViewModelContext.h
MVVM: Add flag on viewmodel context to allow edit, remove and rename in the editor.
2023-08-04 14:01:32 -04:00
MVVMDeveloperProjectSettings.h
MVVM: Add setting to show the View settings.
2023-08-05 11:47:54 -04:00
MVVMPropertyPath.h
MVVM: Save the MemberReference with self context. That allow the path to be used in the skeletal compilation phase.
2023-06-16 11:26:16 -04:00
MVVMWidgetBlueprintExtension_View.h
Gather search data for the BlueprintExtension. Used by the FindInBlueprint system.
2023-04-19 08:26:32 -04:00