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415801f5ffb46b1985fec1c46fa2df609fd16040
UnrealEngineUWP/Engine/Source/Runtime/Sockets/Private
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Rolando Caloca 5b82f15def Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
#rb none
#rnx

[CL 11388545 by Rolando Caloca in Main branch]
2020-02-12 13:27:19 -05:00
..
Android
Copying //UE4/Dev-Networking @ CL 11201841 to Dev-Main (//UE4/Dev-Main)
2020-01-31 18:46:22 -05:00
BSDSockets
Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
2020-02-12 13:27:19 -05:00
HoloLens
…
IOS
Copying //UE4/Dev-Networking @ CL 11201841 to Dev-Main (//UE4/Dev-Main)
2020-01-31 18:46:22 -05:00
Mac
…
Unix
Copying //UE4/Dev-Networking @ CL 11201841 to Dev-Main (//UE4/Dev-Main)
2020-01-31 18:46:22 -05:00
Windows
Copying //UE4/Dev-Networking @ CL 11201841 to Dev-Main (//UE4/Dev-Main)
2020-01-31 18:46:22 -05:00
IPAddress.cpp
…
MultichannelTcpGlobals.cpp
…
NetworkMessage.cpp
…
ServerTOC.cpp
…
Sockets.cpp
…
SocketsPrivate.h
…
SocketSubsystem.cpp
Copying //UE4/Dev-Networking @ CL 11201841 to Dev-Main (//UE4/Dev-Main)
2020-01-31 18:46:22 -05:00
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