Files
UnrealEngineUWP/Engine/Source/Runtime/Slate/Slate.Build.cs
Patrick Boutot 410c720ac7 Merging //UE4/Dev-Main @ 10886849 to Dev-Tools-Staging (//UE4/Dev-Tools-Staging)
#rb none
#rnx
#author jeanmichel.dignard

[CL 10992634 by Patrick Boutot in Dev-VirtualProduction branch]
2020-01-15 09:39:21 -05:00

77 lines
2.3 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class Slate : ModuleRules
{
public Slate(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDefinitions.Add("SLATE_MODULE=1");
SharedPCHHeaderFile = "Public/SlateSharedPCH.h";
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"ApplicationCore",
"InputCore",
"Json",
"SlateCore",
"ImageWrapper"
});
PrivateIncludePaths.AddRange(
new string[] {
"Runtime/Slate/Private",
"Runtime/Slate/Private/Framework",
"Runtime/Slate/Private/Framework/Application",
"Runtime/Slate/Private/Framework/Commands",
"Runtime/Slate/Private/Framework/Docking",
"Runtime/Slate/Private/Framework/Layout",
"Runtime/Slate/Private/Framework/MultiBox",
"Runtime/Slate/Private/Framework/Notifications",
"Runtime/Slate/Private/Framework/Styling",
"Runtime/Slate/Private/Framework/Text",
"Runtime/Slate/Private/Framework/Text/IOS",
"Runtime/Slate/Private/Widgets/Colors",
"Runtime/Slate/Private/Widgets/Docking",
"Runtime/Slate/Private/Widgets/Images",
"Runtime/Slate/Private/Widgets/Input",
"Runtime/Slate/Private/Widgets/Layout",
"Runtime/Slate/Private/Widgets/Notifications",
"Runtime/Slate/Private/Widgets/Text",
"Runtime/Slate/Private/Widgets/Views",
"Runtime/Toolbox/Public/"
});
if ((Target.Platform == UnrealTargetPlatform.Win64) ||
(Target.Platform == UnrealTargetPlatform.Win32))
{
AddEngineThirdPartyPrivateStaticDependencies(Target, "XInput");
}
else if (Target.IsInPlatformGroup(UnrealPlatformGroup.Linux))
{
AddEngineThirdPartyPrivateStaticDependencies(Target, "SDL2");
}
// Add slate runtime dependencies
if (Target.bUsesSlate)
{
RuntimeDependencies.Add("$(EngineDir)/Content/Slate/...", StagedFileType.UFS);
RuntimeDependencies.Add("$(EngineDir)/Content/SlateDebug/...", StagedFileType.DebugNonUFS);
if (Target.ProjectFile != null)
{
RuntimeDependencies.Add("$(ProjectDir)/Content/Slate/...", StagedFileType.UFS);
RuntimeDependencies.Add("$(ProjectDir)/Content/SlateDebug/...", StagedFileType.DebugNonUFS);
}
}
if (Target.bBuildDeveloperTools)
{
DynamicallyLoadedModuleNames.Add("Settings");
}
}
}