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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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415801f5ffb46b1985fec1c46fa2df609fd16040
UnrealEngineUWP/Engine/Source/Runtime/Launch/Private
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Ben Marsh b2f70012a7 Don't allow UBT to try and compile engine modules when the engine is already running.
#rb none
#jira UE-88824

[CL 11637884 by Ben Marsh in 4.25 branch]
2020-02-26 13:32:38 -05:00
..
Android
Audio Device Manager refactor submission take two. haven't added the bIsMutable flag yet but will next week.
2020-01-30 18:48:52 -05:00
HoloLens
Updating copyright for Engine Runtime.
2019-12-26 14:45:42 -05:00
IOS
Audio Device Manager refactor submission take two. haven't added the bIsMutable flag yet but will next week.
2020-01-30 18:48:52 -05:00
Linux
Updating copyright for Engine Runtime.
2019-12-26 14:45:42 -05:00
Lumin
Updating copyright for Engine Runtime.
2019-12-26 14:45:42 -05:00
Mac
Change the minimum OS version required to launch the game on Mac to 10.14.6
2020-02-09 12:25:33 -05:00
Unix
Updating copyright for Engine Runtime.
2019-12-26 14:45:42 -05:00
Windows
Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
2020-02-12 13:27:19 -05:00
Launch.cpp
Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
2020-02-12 13:27:19 -05:00
LaunchEngineLoop.cpp
Don't allow UBT to try and compile engine modules when the engine is already running.
2020-02-26 13:32:38 -05:00
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