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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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40eb7753eec57efc8a65b5d13da3b831490f1482
UnrealEngineUWP/Engine/Source/Developer/DeveloperToolSettings
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Robb Surridge 46536fe501 Hide deprecated and no-op settings from Editor Preferences and Project Settings.
#jira UE-165711
#rb mieszko.zielinski
#preflight 634577172c42a0f93056b51d

[CL 22457839 by Robb Surridge in ue5-main branch]
2022-10-11 10:34:15 -04:00
..
Classes
Hide deprecated and no-op settings from Editor Preferences and Project Settings.
2022-10-11 10:34:15 -04:00
Private
Updated ../Engine/Source/Developer/... to inline gen.cpp files
2022-09-24 13:31:25 -04:00
Public
…
DeveloperToolSettings.Build.cs
- Refactored UProjectPackagingSettings and UCookerSettings into DeveloperToolSettings module that can be used from the engine and other places. This removes a circular referece from Engine -> TargetPlatform -> Engine. And can potentially remove Engine -> UnrealEd "grandfathered" circular reference (or at least helps be able to get rid of it!)
2020-12-02 20:43:06 -04:00
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