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Unshelved from pending changelist '4792932': Source=CL 4784913 in //UE4/Main/... Acknowledger=joe.conley (Thu Jan 24 2019 17:07:18 GMT+0000 (Coordinated Universal Time)) ShelfCl=4792932 Target=Dev-VR Merge conflict: /src/ROBOMERGE_DEVVR_Dev_VR/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterDeviceBase.cpp - merging //UE4/Main/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterDeviceBase.cpp#7 /src/ROBOMERGE_DEVVR_Dev_VR/Engine/Source/Programs/PixelStreaming/WebRTCProxy/WebRTCProxy.sln - resolving delete from //UE4/Main/Engine/Source/Programs/PixelStreaming/WebRTCProxy/WebRTCProxy.sln#2 Delete resolve: at: delete ay: ignore /src/ROBOMERGE_DEVVR_Dev_VR/Engine/Source/Programs/PixelStreaming/WebRTCProxy/WebRTCProxy.vcxproj.filters - resolving delete from //UE4/Main/Engine/Source/Programs/PixelStreaming/WebRTCProxy/WebRTCProxy... Copying //UE4/Dev-Enterprise @ cl 4784880 to Dev-Main (//UE4/Dev-Main) #rb none [CL 4800808 by Joe Conley in Dev-VR branch]
31 lines
971 B
C#
31 lines
971 B
C#
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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[SupportedPlatforms(UnrealTargetPlatform.Win64)]
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public class WebRTCProxyTarget : TargetRules
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{
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public WebRTCProxyTarget(TargetInfo Target) : base(Target)
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{
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Type = TargetType.Program;
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LaunchModuleName = "WebRTCProxy";
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GlobalDefinitions.Add("WEBRTC_WIN");
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GlobalDefinitions.Add("INCL_EXTRA_HTON_FUNCTIONS");
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ExeBinariesSubFolder = "../../Source/Programs/PixelStreaming/WebRTCProxy/bin";
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// Lean and mean
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bBuildDeveloperTools = false;
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// No editor needed
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bBuildWithEditorOnlyData = false;
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// Currently this app is not linking against the engine, so we'll compile out references from Core to the rest of the engine
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bCompileAgainstEngine = false;
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bCompileAgainstCoreUObject = false;
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// Console application, not a Windows app (sets entry point to main(), instead of WinMain())
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bIsBuildingConsoleApplication = true;
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}
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}
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