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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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4099155e45176cf759e5b3a0da3624425af76ade
UnrealEngineUWP/Engine
History
JeanMichel Dignard 4099155e45 Slate save dialog - Add support for saving a file when the file format supports multiple extensions.
#jira UE-88243
#rb Brandon.Schaefer

[CL 11565668 by JeanMichel Dignard in 4.25 branch]
2020-02-20 10:46:28 -05:00
..
Binaries
Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
2020-02-12 13:27:19 -05:00
Build
Fixed USDMainTest
2020-02-20 10:37:03 -05:00
Config
Make using shader code library the default setting.
2020-02-19 13:30:09 -05:00
Documentation
Documentation for build tools
2020-02-12 19:34:37 -05:00
Extras
Fix batch file variable declaration
2020-02-19 19:55:51 -05:00
Platforms/XXX
Copying Private-LoadTimes-4.24 stream to Main. Biggest changes are in Materials/Shader memory freezing.
2020-02-06 13:13:41 -05:00
Plugins
Modified Multi-User session connection text
2020-02-20 10:16:05 -05:00
Programs
#jira UE-85967 - UnrealDisasterRecoveryService character length is long and can easily max out path length
2020-02-18 16:17:00 -05:00
Shaders
Fixup FMetalCodeHeader.
2020-02-19 14:25:26 -05:00
Source
Slate save dialog - Add support for saving a file when the file format supports multiple extensions.
2020-02-20 10:46:28 -05:00
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