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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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408b0b85531ecfebbc81d2cd26e7bef52dfca44e
UnrealEngineUWP/Engine/Source/Developer/ShaderCompilerCommon
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Matt Peters c9f018dced Use ZipArchiveReader to merge shader symbol zip files created during MPCook.
#rb Christopher.Waters
#rnx
#preflight 638643c47b4bd3f057981494

[CL 23313433 by Matt Peters in ue5-main branch]
2022-11-29 13:13:26 -05:00
..
Private
Use ZipArchiveReader to merge shader symbol zip files created during MPCook.
2022-11-29 13:13:26 -05:00
Public
Moving ShaderSymbolExport implementation into its own compilation unit.
2022-11-22 16:14:14 -05:00
ShaderCompilerCommon.Build.cs
Multiprocess editor support: Add the parameter -MultiprocessId=<N> to allow instances of the engine to have a unique id in their group of multiprocess instances.
2022-11-18 18:47:21 -05:00
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