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Reorganized and consolidated for easier navigation #rb Jurre.deBaare,Lucas.Dower #jira UE-156715 #preflight 62a9ac0f13004691f97cd9da #ROBOMERGE-OWNER: thomas.sarkanen #ROBOMERGE-AUTHOR: thomas.sarkanen #ROBOMERGE-SOURCE: CL 20667777 via CL 20668358 via CL 20668456 via CL 20668474 #ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v955-20579017) [CL 20669758 by thomas sarkanen in ue5-main branch]
34 lines
851 B
C++
34 lines
851 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "AnimGraphNode_Inertialization.h"
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#define LOCTEXT_NAMESPACE "AnimGraphNode_Inertialization"
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FLinearColor UAnimGraphNode_Inertialization::GetNodeTitleColor() const
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{
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return FLinearColor(0.0f, 0.1f, 0.2f);
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}
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FText UAnimGraphNode_Inertialization::GetTooltipText() const
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{
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return LOCTEXT("NodeToolTip", "Inertialization");
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}
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FText UAnimGraphNode_Inertialization::GetNodeTitle(ENodeTitleType::Type TitleType) const
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{
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return LOCTEXT("NodeTitle", "Inertialization");
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}
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FText UAnimGraphNode_Inertialization::GetMenuCategory() const
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{
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return LOCTEXT("NodeCategory", "Animation|Misc.");
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}
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void UAnimGraphNode_Inertialization::GetInputLinkAttributes(FNodeAttributeArray& OutAttributes) const
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{
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OutAttributes.Add(UE::Anim::IInertializationRequester::Attribute);
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}
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#undef LOCTEXT_NAMESPACE
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