Files
UnrealEngineUWP/Engine/Source/Developer/SourceControlViewport/Private/SourceControlViewportModule.h
wouter burgers 8461964176 Skein / ViewportStatus: Integrate editor team work for Viewport Status Highlighting with UCS work.
#rb Manuel.Lang

[CL 32611700 by wouter burgers in ue5-main branch]
2024-03-29 07:24:47 -04:00

43 lines
1.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleManager.h"
class FSourceControlViewportMenu;
class FSourceControlViewportToolTips;
class FSourceControlViewportModule : public IModuleInterface
{
public:
/** IModuleInterface implementation */
virtual void StartupModule() override;
virtual void ShutdownModule() override;
/**
* Gets a reference to the source control viewport module instance.
*
* @return A reference to the source control viewport module.
*/
static FSourceControlViewportModule& Get()
{
static FName SourceControlViewportModule("SourceControlViewport");
return FModuleManager::LoadModuleChecked<FSourceControlViewportModule>(SourceControlViewportModule);
}
static FSourceControlViewportModule* TryGet()
{
static FName SourceControlViewportModule("SourceControlViewport");
return FModuleManager::GetModulePtr<FSourceControlViewportModule>(SourceControlViewportModule);
}
private:
void HandleCVarChanged(IConsoleVariable* Variable);
void UpdateSettings();
private:
TSharedPtr<FSourceControlViewportMenu> ViewportMenu;
TSharedPtr<FSourceControlViewportToolTips> ViewportToolTips;
};