Files
UnrealEngineUWP/Engine/Source/Developer/SlateFileDialogs/Public/ISlateFileDialogModule.h
aidin abedi 32e3fea49c Add support for specifying which file type is initially selected when creating a slate file dialog window.
#jira none
#preflight 63c92c50b065224750184e22
#review @robert.seiver

[CL 23773337 by aidin abedi in ue5-main branch]
2023-01-19 10:11:58 -05:00

55 lines
1.9 KiB
C++
Executable File

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
/**
* Interface for slate file dialog modules.
*/
class ISlateFileDialogsModule : public IModuleInterface
{
public:
/**
* Virtual destructor.
*/
virtual ~ISlateFileDialogsModule( ) { }
virtual bool OpenFileDialog(const void* ParentWindowHandle, const FString& DialogTitle, const FString& DefaultPath,
const FString& DefaultFile, const FString& FileTypes, uint32 Flags, TArray<FString>& OutFilenames, int32& OutFilterIndex,
int32 DefaultFilterIndex = 0)
{
return false;
}
virtual bool OpenFileDialog(const void* ParentWindowHandle, const FString& DialogTitle, const FString& DefaultPath,
const FString& DefaultFile, const FString& FileTypes, uint32 Flags, TArray<FString>& OutFilenames)
{
int32 DummyFilterIndex;
return OpenFileDialog(ParentWindowHandle, DialogTitle, DefaultPath, DefaultFile, FileTypes, Flags, OutFilenames, DummyFilterIndex);
}
virtual bool OpenDirectoryDialog(const void* ParentWindowHandle, const FString& DialogTitle, const FString& DefaultPath,
FString& OutFoldername)
{
return false;
}
virtual bool SaveFileDialog(const void* ParentWindowHandle, const FString& DialogTitle, const FString& DefaultPath,
const FString& DefaultFile, const FString& FileTypes, uint32 Flags, TArray<FString>& OutFilenames, int32& OutFilterIndex,
int32 DefaultFilterIndex = 0)
{
return false;
}
virtual bool SaveFileDialog(const void* ParentWindowHandle, const FString& DialogTitle, const FString& DefaultPath,
const FString& DefaultFile, const FString& FileTypes, uint32 Flags, TArray<FString>& OutFilenames)
{
int32 DummyFilterIndex;
return SaveFileDialog(ParentWindowHandle, DialogTitle, DefaultPath, DefaultFile, FileTypes, Flags, OutFilenames, DummyFilterIndex);
}
virtual ISlateFileDialogsModule* Get() { return nullptr; }
};