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UnrealEngineUWP
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4013cd6ee82a44b689082dfd20a9f4fe1d1c7def
UnrealEngineUWP
/
Engine
/
Source
/
Developer
/
Localization
/
Private
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jamie dale
e29b9ebd84
Add overload of FPortableObjectFormatDOM::ToString that can fill an existing string
...
[FYI] Leon.Huang #rnx [CL 36013181 by jamie dale in ue5-main branch]
2024-09-04 12:38:45 -04:00
..
Serialization
…
LocalizationConfigurationScript.cpp
…
LocalizationDelegates.cpp
Fixed the PortableObject data source not detecting newly added localization targets
2023-07-19 14:51:26 -04:00
LocalizationModule.cpp
…
LocalizationSettings.cpp
Updated ../Engine/Source/Developer/... to inline gen.cpp files
2022-09-24 13:31:25 -04:00
LocalizationSourceControlUtil.cpp
Replace any instances of "Source Control" with "Revision Control" in text in the Editor
2022-11-23 11:57:50 -05:00
LocalizationTargetTypes.cpp
…
LocTextHelper.cpp
Localization cooking: Add missing reason string when FLocalizationChunkDataGenerator::GenerateChunkDataFiles fails because an archive file is missing.
2024-04-26 16:32:05 -04:00
LocTextHelperTests.cpp
Updating copyright for Engine Developer.
2019-12-26 15:32:37 -05:00
PortableObjectFormatDOM.cpp
Add overload of FPortableObjectFormatDOM::ToString that can fill an existing string
2024-09-04 12:38:45 -04:00
PortableObjectPipeline.cpp
Added extra localization logging
2023-04-14 20:06:01 -04:00
TextLocalizationResourceGenerator.cpp
Remove/replace uses of master/slave found in Localization with base folder Developer(only comments)
2022-09-26 13:28:46 -04:00
UserGeneratedContentLocalization.cpp
…