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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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4013cd6ee82a44b689082dfd20a9f4fe1d1c7def
UnrealEngineUWP/Engine/Build/Graph/Examples
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ben marsh 4ace1266e6 Tag the output file for UGS artifact test.
#rnx

[CL 33802733 by ben marsh in ue5-main branch]
2024-05-21 14:14:03 -04:00
..
AllExamples.xml
Copying //UE4/Orion-Staging to //UE4/Main (Source //Orion/Dev-General @ 2927258)
2016-03-31 15:18:30 -04:00
BuildEditorAndTools.xml
Horde: Set the compatible changelist when building editor binaries.
2024-04-05 14:56:14 -04:00
Building.xml
Updating sample build scripts to not build UnrealHeaderTool
2023-01-12 09:57:35 -05:00
BuildWorldPartitionHLODs.xml
…
Macros.xml
Copying //UE4/Dev-Core to //UE4/Dev-Main (Source: //UE4/Dev-Core @ 4034418)
2018-04-26 14:11:04 -04:00
Parameters.xml
Horde: Fix incorrect property name in build script.
2024-02-03 11:04:19 -05:00
PresubmitTests.xml
Horde: Rename IncrementalCompileWin64 agent type to IncrementalWin64, matching what we typically use internally.
2024-03-07 17:34:44 -05:00
Properties.xml
BuildGraph: Add support for including scripts using wildcards.
2021-11-15 10:58:50 -05:00
TagsAndFiles.xml
…
UgsArtifact.xml
Tag the output file for UGS artifact test.
2024-05-21 14:14:03 -04:00
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