Files
UnrealEngineUWP/Engine/Plugins
anousack kitisa 10f5ab2834 Prevented the StaticMeshEditor Edit Mode from always regenerating collision meshes. Now, they are regenerated only on Delete/Create polygons operations.
#jira UE-69606

#rb JeanLuc.Corenthin

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: anousack.kitisa
#ROBOMERGE-SOURCE: CL 5155565 in //UE4/Release-4.22/... via CL 5207543
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 5220433 by anousack kitisa in Dev-Anim branch]
2019-02-26 21:02:29 -05:00
..
2019-02-22 11:52:50 -05:00
2019-02-26 01:00:44 -05:00
2019-02-22 11:14:20 -05:00