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3f0fb7e566befefe8550831aeb379548eec414c8
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/ProjectFiles
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chris babcock a74a5f79d1 Only add Android architectures to VS project enabled in project
#jira UE-208058
#android
[REVIEW] [at]Joe.Kirchoff
#rb Joe.Kirchoff
[FYI] Jack.Porter

[CL 31795338 by chris babcock in ue5-main branch]
2024-02-25 21:51:10 -05:00
..
CLion
…
CMake
…
CodeLite
…
Eddie
…
KDevelop
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Make
PR #11012: Makefile generator is now platform agnostic
2024-01-31 20:57:53 -05:00
QMake
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Rider
UnrealBuildTool: Skip generating invalid platforms for client targets
2024-02-20 18:54:13 -05:00
VisualStudio
Only add Android architectures to VS project enabled in project
2024-02-25 21:51:10 -05:00
VisualStudioCode
Remove some old references to mono
2024-02-19 19:18:28 -05:00
VisualStudioMac
UnrealBuildTool: Remove VS2019 support
2024-01-26 17:21:00 -05:00
VisualStudioWorkspace
UnrealBuildTool: Speedup VSWorkspace geneation
2024-02-21 18:49:33 -05:00
Xcode
- Split Mac target/deployment versions to have editor and non-editor versions
2024-02-20 13:42:11 -05:00
AliasedFile.cs
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PlatformProjectGenerator.cs
UnrealBuildTool: Remove VS2019 support
2024-01-26 17:21:00 -05:00
PlatformProjectGeneratorCollection.cs
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Project.cs
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ProjectBuildConfiguration.cs
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ProjectFile.cs
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ProjectFileGenerator.cs
UnrealBuildTool: Write to separate intermediate directory when generating project files
2024-02-12 16:24:17 -05:00
ProjectTarget.cs
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