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UnrealEngineUWP
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3ec6b8dfcf5bf456c3f658aaa13dfdcfe286cbfd
UnrealEngineUWP
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Mickael Gilabert
18c4aac07c
Fixed int32 returned as a boolean
...
#jira UE-72668 #rb none [CL 5830427 by Mickael Gilabert in Main branch]
2019-04-11 10:53:18 -04:00
..
Private
Fixed int32 returned as a boolean
2019-04-11 10:53:18 -04:00
Public
Base pass can output velocity data for moveable object with no static lighting, in forward and deferred rendering. This saves cpu draw call submission.
2019-04-09 17:05:01 -04:00
TargetPlatform.Build.cs
Copying //UE4/Dev-Console to Main (//UE4/Main) Source CL: 4825024
2019-01-28 17:35:18 -05:00