Files
UnrealEngineUWP/Engine/Source/Developer/AutomationDriver/Private/PassThroughMessageHandler.h
Robert Manuszewski 2752c82adc Merging //UE4/Dev-Main @ 4664414 to Dev-Core (//UE4/Dev-Core)
#rb none

[CL 4675693 by Robert Manuszewski in Dev-Core branch]
2019-01-02 00:55:51 -05:00

37 lines
749 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "GenericPlatform/GenericApplicationMessageHandler.h"
class FPassThroughMessageHandler
: public FGenericApplicationMessageHandler
{
public:
virtual ~FPassThroughMessageHandler()
{ }
virtual bool IsHandlingMessages() const = 0;
virtual void SetAllowMessageHandling(bool bValue) = 0;
};
class IPassThroughMessageHandlerFactory
{
public:
virtual ~IPassThroughMessageHandlerFactory()
{ }
virtual TSharedRef<FPassThroughMessageHandler> Create(
const TSharedRef<FGenericApplicationMessageHandler>& MessageHandler) const = 0;
};
class FPassThroughMessageHandlerFactoryFactory
{
public:
static TSharedRef<IPassThroughMessageHandlerFactory> Create();
};