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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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3e9bcaeeee217bf1d901d1386b246bd92acf1089
UnrealEngineUWP/Engine
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josh engebretson 3e9bcaeeee Horde: Fix development build, again
#rnx

[CL 31907411 by josh engebretson in ue5-main branch]
2024-02-29 09:58:30 -05:00
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Binaries
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Build
PCG Biome Sample: added a multi child weighted distribution and material override example within the child desert seedling asset.
2024-02-29 08:55:29 -05:00
Config
Studio Telemetry Configuration Changes
2024-02-28 05:48:05 -05:00
Documentation
Documentation for build tools
2024-02-27 15:04:37 -05:00
Extras
UnrealVS: Fix hang when p4.exe isn't installed.
2024-02-28 12:56:28 -05:00
Platforms/VisionOS
UE-206181 Experimental support for VisionOS
2024-02-26 16:25:01 -05:00
Plugins
RigVM: Ensure to not re-use node names during patching to avoid linker errors
2024-02-29 09:34:17 -05:00
Programs
AppleARKit - By default, prevent ARKit from starting its listener.
2024-02-26 18:09:46 -05:00
Shaders
VulkanRHI: Work around GPU hang in ClassifyMaterials for experimental Vulkan ray tracing until it can be further investigated. (only applied to Vulkan SM6 in bindless)
2024-02-29 05:07:59 -05:00
Source
Horde: Fix development build, again
2024-02-29 09:58:30 -05:00
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