Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
3e84fccd1e5e2f6a4e5eec9fac25368aa2bf5873
UnrealEngineUWP/Engine/Source/Runtime/RHICore
History
jason hoerner 788c718537 UE5_RELEASE: MGPU, fix for crash uploading staging buffers, when the staging buffers end up being pool allocated. Need to properly handle aliasing logic for pool allocated versions of the staging resource. Pool allocation is used when the buffers are especially large, which can randomly happen depending on what's going on in the frame, which is why it usually wouldn't hit this bug on a typical frame.
#jira none
#rb kenzo.terelst
#rnx
#preflight 61d879874c252480ca389e3a

#ROBOMERGE-AUTHOR: jason.hoerner
#ROBOMERGE-SOURCE: CL 18561593 in //UE5/Release-5.0/... via CL 18561621 via CL 18561634
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Test -> Main) (v899-18417669)

[CL 18561658 by jason hoerner in ue5-main branch]
2022-01-10 12:32:55 -05:00
..
Private
UE5_RELEASE: MGPU, fix for crash uploading staging buffers, when the staging buffers end up being pool allocated. Need to properly handle aliasing logic for pool allocated versions of the staging resource. Pool allocation is used when the buffers are especially large, which can randomly happen depending on what's going on in the frame, which is why it usually wouldn't hit this bug on a typical frame.
2022-01-10 12:32:55 -05:00
Public
Major refactor of transient allocator to support page table mapping implementation and extracted transient resources.
2022-01-03 18:28:16 -05:00
RHICore.Build.cs
…
Powered by Gitea Page: 1103ms Template: 31ms
English
English
Licenses API