Files
UnrealEngineUWP/Engine/Source/Developer/TaskGraph/Private/SBarVisualizer.cpp
Ben Marsh 3e80336791 Copying //UE4/Dev-Build to //UE4/Dev-Main (Source: //UE4/Dev-Build @ 3092544)
#lockdown Nick.Penwarden
#rb none

==========================
MAJOR FEATURES + CHANGES
==========================

Change 3079316 on 2016/08/05 by Ben.Marsh

	Better PCH selection in ShaderFormatOpenGL and MetalShaderFormat - make sure Core is the first included header.

Change 3080579 on 2016/08/08 by Ben.Marsh

	Slate: Move DEBUG_TAB_MANAGEMENT into SDockingTabStack.h to remove circular include dependency with DockingPrivate.h.

Change 3080587 on 2016/08/08 by Ben.Marsh

	StandaloneRenderer: Move platform includes into a separate header so we can make individual headers self-contained, without having a circular dependency on StandaloneRendererPrivate.h.

Change 3080789 on 2016/08/08 by Ben.Marsh

	Move BuildGraph tasks for chunking, posting builds, labeling builds, and merging manifests into the MCP project. While we do provide public interfaces for this functionality, we don't currently expect anyone outside Epic to be using them.

Change 3080815 on 2016/08/08 by Ben.Marsh

	BuildGraph: Add a -GenerateDocs option, which writes out an HTML file constructed from C# XML documentation containing all the task information.

Change 3081374 on 2016/08/08 by Ben.Marsh

	UBT: Invalidate the makefile if any UHT headers are deleted. Should fix issue where files are moved from one module to another, and the original module no longer contains any generated headers. Its include path needs to be removed from the compile environment.

Change 3083152 on 2016/08/09 by Ben.Marsh

	PR #2667: Add Intel C++ Compiler support to Windows build (Contributed by JeffRous)

Change 3084039 on 2016/08/10 by Ben.Marsh

	BuildGraph: Add additional markup for parameter attributes. Also improve some documation.

Change 3084240 on 2016/08/10 by Ben.Marsh

	Plugins: Allow plugins in the project folder to replace plugins in the engine folder with the same name. Prohibit multiple plugins with the same name at other times.

Change 3084337 on 2016/08/10 by Ben.Marsh

	UBT: Specify the -precompile option when generating project files for a target, so we include all valid modules for intellisense.

Change 3085594 on 2016/08/11 by Ben.Marsh

	Change modules which reference a public header for their PCH to use a private PCH instead, even if it just includes the public header for now.

Change 3085999 on 2016/08/11 by Ben.Marsh

	Add some missing #pragma once directives.

Change 3086146 on 2016/08/11 by Ben.Marsh

	Core: Move prototype and linkage specifier for ConsoleCommandLibrary_* functions into header matching cpp file.

Change 3086172 on 2016/08/11 by Ben.Marsh

	Fixup some C-style header guards to use #pragma once instead.

Change 3087289 on 2016/08/12 by Ben.Marsh

	Split out UPackage and UMetaData into their own headers (they're already implemented in separate CPP files)

Change 3087310 on 2016/08/12 by Ben.Marsh

	Move method stubs for FNullSlateSoundDevice into a CPP file, since they're exported from the SlateCore module.

Change 3087341 on 2016/08/12 by Ben.Marsh

	UdpMessaging: Move PCH before #if PLATFORM_DESKTOP; it will only be defined if the definition is included.

Change 3087457 on 2016/08/12 by Ben.Marsh

	Core: Reorganize the FTransform and FMatrix headers: Transform.h now includes TransformNonVectorized.h or TransformVectorized.h as appropriate, and UnrealMatrix.h is now Matrix.inl (and included from Matrix.h).

Change 3088407 on 2016/08/13 by Ben.Marsh

	Replace use of Windows SIZE_T define with the regular C++ size_t.

Change 3088416 on 2016/08/13 by Ben.Marsh

	Include a header from all .generated.cpp files (GeneratedCppIncludes.h) which includes all the basic types required to compile them, rather than assuming that the module PCH will include everything.

	Also include the real declarations of noexport classes in Object.h (now renamed to NoExportTypes.h for clarity) when the CPP macro is defined, so the .generated.deps.h file will automatically have the correct definitions for them at compile time rather than relying on them being in the private PCH.

	Finally, rename UObject.h to Object.h for consistency with the naming convention for all other UObject classes. UObject.h still exists for now, but outputs a deprecated message if included.

Change 3088544 on 2016/08/14 by Ben.Marsh

	Core: Move the definition of the TEXT() macro into Platform.h, to avoid having to include OS headers to get it.

Change 3088552 on 2016/08/14 by Ben.Marsh

	Fix compile errors for some modules that don't already include CoreUObject.h.

Change 3088925 on 2016/08/15 by Ben.Marsh

	Remove circular include dependencies from VulkanRHI.

Change 3088926 on 2016/08/15 by Ben.Marsh

	Remove duplicate definition for WITH_FIXED_AREA_ENTERING_COST from EngineDefines.h - always uses the definition from DetourNavMeshQuery.h instead.

Change 3088930 on 2016/08/15 by Ben.Marsh

	Remove circular include dependency from PhysX.

Change 3088935 on 2016/08/15 by Ben.Marsh

	OnlineSubsystemUtils: Move CPP files out of public header directory.

Change 3088965 on 2016/08/15 by Ben.Marsh

	Add private PCH to Landscape, MoviePlayer, TaskGraph, XAudio2 and RealtimeProfiler modules.

Change 3088966 on 2016/08/15 by Ben.Marsh

	Engine: Move CPP files out of public header directories.

Change 3089520 on 2016/08/15 by Ben.Marsh

	BuildGraph: Change documentation command to output markdown.

Change 3090299 on 2016/08/16 by Ben.Marsh

	D3D12RHI: Move around some implementations to fix circular header dependencies which are masked by delayed template instantiation.

Change 3090303 on 2016/08/16 by Ben.Marsh

	Engine: Add a template specialization for TPointerIsConvertibleFromTo<AActor, const volatile UObject> to fix dependency on complete AActor definition for static assert in TWeakPointer<AActor>, which only appears if including Level.h without Actor.h. Delayed template instantiation usually masks this issue.

Change 3091861 on 2016/08/17 by Ben.Marsh

	Remove circular header dependencies, and fix ambiguous include paths in OSVR.

Change 3092068 on 2016/08/17 by Ben.Marsh

	Moving VulkanDynamicRHI into its own header.

Change 3093133 on 2016/08/18 by Ben.Marsh

	EC: Include additional context lines for Clang errors.

Change 3093147 on 2016/08/18 by Ben.Marsh

	UBT: Add an error message when attempting to do a single-file compile with the wrong target selected.

Change 3093228 on 2016/08/18 by Ben.Marsh

	Remove redundant setting for remote server name from XML config, and set it to a valid machine in the engine config.

[CL 3093264 by Ben Marsh in Main branch]
2016-08-18 10:28:43 -04:00

677 lines
21 KiB
C++

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
#include "TaskGraphPrivatePCH.h"
#include "SlateBasics.h"
#include "TaskGraphInterfaces.h"
#include "VisualizerEvents.h"
#include "SGraphBar.h"
#include "SBarVisualizer.h"
#include "STimeline.h"
#include "TaskGraphStyle.h"
BEGIN_SLATE_FUNCTION_BUILD_OPTIMIZATION
void SBarVisualizer::Construct( const FArguments& InArgs )
{
ZoomSliderValue = 0.0f;
ScrollbarOffset = 0.0f;
ProfileData = InArgs._ProfileData.Get();
OnBarGraphSelectionChangedDelegate = InArgs._OnBarGraphSelectionChanged;
OnBarGraphExpansionChangedDelegate = InArgs._OnBarGraphExpansionChanged;
OnBarEventSelectionChangedDelegate = InArgs._OnBarEventSelectionChanged;
OnBarGraphContextMenuDelegate = InArgs._OnBarGraphContextMenu;
bSuppressBarGraphSelectionChangedDelegate = false;
ViewMode = EVisualizerViewMode::Hierarchical;
SelectedBarGraph = ProfileData;
CreateDataView();
// Drop down menu
const bool bInShouldCloseWindowAfterMenuSelection = true;
FMenuBuilder ViewMenuBuilder( bInShouldCloseWindowAfterMenuSelection, NULL );
{
FUIAction Action( FExecuteAction::CreateSP( this, &SBarVisualizer::SetViewMode, EVisualizerViewMode::Hierarchical ),
FCanExecuteAction(),
FIsActionChecked::CreateSP( this, &SBarVisualizer::CheckViewMode, EVisualizerViewMode::Hierarchical ) );
ViewMenuBuilder.AddMenuEntry( NSLOCTEXT("SBarVisualizer", "Hierarchical", "Hierarchical"), FText(), FSlateIcon(), Action, NAME_None, EUserInterfaceActionType::Check );
}
{
FUIAction Action( FExecuteAction::CreateSP( this, &SBarVisualizer::SetViewMode, EVisualizerViewMode::Flat ),
FCanExecuteAction(),
FIsActionChecked::CreateSP( this, &SBarVisualizer::CheckViewMode, EVisualizerViewMode::Flat ) );
ViewMenuBuilder.AddMenuEntry( NSLOCTEXT("SBarVisualizer", "Flat", "Flat"), FText(), FSlateIcon(), Action, NAME_None, EUserInterfaceActionType::Check );
}
const FSlateBrush* HomeButtonBrush = FTaskGraphStyle::Get()->GetBrush( "TaskGraph.Home" );
const FSlateBrush* ToParentButtonBrush = FTaskGraphStyle::Get()->GetBrush( "TaskGraph.ToParent" );
this->ChildSlot
[
SNew( SVerticalBox )
+SVerticalBox::Slot().AutoHeight() .Padding( 2 ) .VAlign( VAlign_Fill )
[
SNew( SBorder )
.BorderImage( FTaskGraphStyle::Get()->GetBrush("StatsHeader") )
.ForegroundColor( FTaskGraphStyle::Get()->GetSlateColor("DefaultForeground") )
[
SNew(SHorizontalBox)
+SHorizontalBox::Slot().AutoWidth() .Padding( 2 ) .HAlign( HAlign_Left )
[
SNew(SButton)
.ButtonStyle( FCoreStyle::Get(), "NoBorder" )
.ForegroundColor( FSlateColor::UseForeground() )
.ContentPadding(FMargin(0))
.Visibility( this, &SBarVisualizer::GetToParentButtonVisibility )
.OnClicked( this, &SBarVisualizer::OnToParentClicked )
[
SNew(SImage)
.Image( ToParentButtonBrush )
]
]
+SHorizontalBox::Slot().AutoWidth().Padding( 2 ).HAlign( HAlign_Left )
[
SNew(SButton)
.ButtonStyle( FCoreStyle::Get(), "NoBorder" )
.HAlign(HAlign_Center)
.VAlign(VAlign_Center)
.ForegroundColor( FSlateColor::UseForeground() )
.ContentPadding(FMargin(0))
.Visibility( this, &SBarVisualizer::GetHomeButtonVisibility )
.OnClicked( this, &SBarVisualizer::OnHomeClicked )
[
SNew(SImage)
.Image( HomeButtonBrush )
]
]
+SHorizontalBox::Slot() .Padding( 2 ) .FillWidth( 20 ) .HAlign( HAlign_Fill )
[
SNew( STextBlock )
.Text( this, &SBarVisualizer::GetSelectedCategoryName )
]
+SHorizontalBox::Slot().AutoWidth() .HAlign( HAlign_Right ) .Padding( FMargin(1.0f, 2.0f, 1.0f, 2.0f) )
[
SNew( SComboButton )
//.ToolTipText(NSLOCTEXT("PropertyEditor", "ResetToDefaultToolTip", "Reset to Default").ToString())
.HasDownArrow( false )
.ButtonStyle( FCoreStyle::Get(), "NoBorder" )
.ContentPadding(0)
.ButtonContent()
[
SNew(SImage)
.Image( FTaskGraphStyle::Get()->GetBrush("TaskGraph.MenuDropdown") )
]
.MenuContent()
[
ViewMenuBuilder.MakeWidget()
]
]
]
]
+SVerticalBox::Slot() .Padding( 2 ) .FillHeight( 1 ) .VAlign( VAlign_Fill )
[
SNew(SHorizontalBox)
+SHorizontalBox::Slot() .Padding( 2 ) .FillWidth( 1 ) .HAlign( HAlign_Fill )
[
// List of thread graphs
SAssignNew( BarGraphsList, SListView< TSharedPtr< FVisualizerEvent > > )
// List view items are this tall
.ItemHeight( 24 )
// Tell the list view where to get its source data
.ListItemsSource( &ProfileDataView )
// When the list view needs to generate a widget for some data item, use this method
.OnGenerateRow( this, &SBarVisualizer::OnGenerateWidgetForList )
// Single selection mode
.SelectionMode( ESelectionMode::Single )
// Selection changed callback
.OnSelectionChanged( this, &SBarVisualizer::OnBarGraphSelectionChanged )
]
]
+SVerticalBox::Slot().AutoHeight() .Padding( 2 ) .VAlign( VAlign_Fill )
[
SAssignNew( Timeline, STimeline )
.MinValue(0.0f)
.MaxValue(SelectedBarGraph->DurationMs)
]
+SVerticalBox::Slot().AutoHeight() .Padding( 2 ) .VAlign( VAlign_Fill )
[
SAssignNew( ScrollBar, SScrollBar )
.Orientation( Orient_Horizontal )
.OnUserScrolled( this, &SBarVisualizer::ScrollBar_OnUserScrolled )
]
+SVerticalBox::Slot().AutoHeight() .Padding( 2 ) .VAlign( VAlign_Fill )
[
SNew( SHorizontalBox )
+SHorizontalBox::Slot()
.Padding( 2 )
.FillWidth( 1 )
.HAlign( HAlign_Fill )
[
SAssignNew( ZoomLabel, STextBlock )
.Text( this, &SBarVisualizer::GetZoomLabel )
]
+SHorizontalBox::Slot()
.Padding( 2 )
.FillWidth( 5 )
.HAlign( HAlign_Fill )
[
SNew( SSlider )
.Value( this, &SBarVisualizer::GetZoomValue )
.OnValueChanged( this, &SBarVisualizer::OnSetZoomValue )
]
]
];
ScrollBar->SetState(0.0f, 1.0f);
}
END_SLATE_FUNCTION_BUILD_OPTIMIZATION
void SBarVisualizer::ScrollBar_OnUserScrolled( float InScrollOffsetFraction )
{
if( ZoomSliderValue > 0.0f )
{
const float MaxOffset = GetMaxScrollOffsetFraction();
const float MaxGraphOffset = GetMaxGraphOffset();
InScrollOffsetFraction = FMath::Clamp( InScrollOffsetFraction, 0.0f, MaxOffset );
float GraphOffset = -( InScrollOffsetFraction / MaxOffset ) * MaxGraphOffset;
ScrollBar->SetState( InScrollOffsetFraction, 1.0f / GetZoom() );
for( int32 Index = 0; Index < Graphs.Num(); Index++ )
{
Graphs[ Index ]->SetOffset( GraphOffset );
}
Timeline->SetOffset( GraphOffset );
ScrollbarOffset = GraphOffset;
}
}
FText SBarVisualizer::GetZoomLabel() const
{
static const FNumberFormattingOptions ZoomFormatOptions = FNumberFormattingOptions()
.SetMinimumFractionalDigits(2)
.SetMaximumFractionalDigits(2);
return FText::Format( NSLOCTEXT("TaskGraph", "ZoomLabelFmt", "Zoom: {0}x"), FText::AsNumber(GetZoom(), &ZoomFormatOptions) );
}
float SBarVisualizer::GetZoomValue() const
{
return ZoomSliderValue;
}
void SBarVisualizer::OnSetZoomValue( float NewValue )
{
const float PrevZoom = GetZoom();
const float PrevVisibleRange = 1.0f / PrevZoom;
ZoomSliderValue = NewValue;
const float Zoom = GetZoom();
float GraphOffset = 0.0f;
float ScrollOffsetFraction = 0.0f;
if( Graphs.Num() )
{
const float MaxOffset = GetMaxScrollOffsetFraction();
const float MaxGraphOffset = GetMaxGraphOffset();
const float PrevGraphOffset = -Graphs[ 0 ]->GetOffset();
GraphOffset = FMath::Clamp( -Graphs[ 0 ]->GetOffset(), 0.0f, MaxGraphOffset );
const float VisibleRange = 1.0f / GetZoom();
const float PrevGraphCenterValue = PrevGraphOffset / PrevZoom + PrevVisibleRange * 0.5f;
const float NewGraphCenterValue = GraphOffset / Zoom + VisibleRange * 0.5f;
GraphOffset += ( PrevGraphCenterValue - NewGraphCenterValue ) * Zoom;
GraphOffset = FMath::Clamp( GraphOffset, 0.0f, MaxGraphOffset );
ScrollOffsetFraction = FMath::Clamp( MaxOffset * GraphOffset / MaxGraphOffset, 0.0f, MaxOffset );
}
ScrollBar->SetState( ScrollOffsetFraction, 1.0f / Zoom );
for( int32 Index = 0; Index < Graphs.Num(); Index++ )
{
Graphs[ Index ]->SetZoom( Zoom );
Graphs[ Index ]->SetOffset( -GraphOffset );
}
Timeline->SetZoom( Zoom );
Timeline->SetOffset( -GraphOffset );
ScrollbarOffset = -GraphOffset;
}
void SBarVisualizer::OnBarGraphSelectionChanged( TSharedPtr< FVisualizerEvent > Selection, ESelectInfo::Type SelectInfo )
{
if( Selection.IsValid() )
{
BarGraphsList->RequestListRefresh();
}
if( !bSuppressBarGraphSelectionChangedDelegate )
{
OnBarGraphSelectionChangedDelegate.ExecuteIfBound( Selection );
}
}
void SBarVisualizer::ClearBarSelection( TSharedPtr< FVisualizerEvent > GraphEvents, TSharedPtr<FVisualizerEvent> Selection )
{
for( int32 ChildIndex = 0; ChildIndex < GraphEvents->Children.Num(); ChildIndex++ )
{
// Don't clear selection on the event to be selected
if ( Selection != GraphEvents->Children[ ChildIndex ] )
{
GraphEvents->Children[ ChildIndex ]->IsSelected = false;
}
ClearBarSelection( GraphEvents->Children[ ChildIndex ], Selection );
}
}
void SBarVisualizer::OnBarEventSelectionChanged( TSharedPtr<FVisualizerEvent> Selection, ESelectInfo::Type SelectInfo, int32 BarId )
{
HandleEventSelectionChanged( Selection );
OnBarEventSelectionChangedDelegate.ExecuteIfBound( BarId, Selection );
}
TSharedPtr< FVisualizerEvent > SBarVisualizer::FindSelectedEventsParent( TArray< TSharedPtr< FVisualizerEvent > >& BarGraphs, TSharedPtr< FVisualizerEvent > Selection )
{
for( int32 Index = 0; Index < BarGraphs.Num(); Index++ )
{
if( BarGraphs[ Index ]->Children.Contains( Selection ) )
{
return BarGraphs[ Index ];
}
TSharedPtr< FVisualizerEvent > SelectionParent = FindSelectedEventsParent( BarGraphs[ Index ]->Children, Selection );
if ( SelectionParent.IsValid() )
{
return SelectionParent;
}
}
return TSharedPtr< FVisualizerEvent >();
}
void SBarVisualizer::HandleEventSelectionChanged( TSharedPtr< FVisualizerEvent > Selection )
{
// Clear any selected events from the other bar graphs
const int32 BarId = Selection.IsValid() ? Selection->Category : INDEX_NONE;
int32 BarIndex = INDEX_NONE;
TSharedPtr< FVisualizerEvent > Root = ProfileData;
while ( Root->ParentEvent.IsValid() )
{
Root = Root->ParentEvent;
}
ClearBarSelection( Root, Selection );
// Since we're changing the selection as a result of selection change we don't want to create an infinite loop
bSuppressBarGraphSelectionChangedDelegate = true;
BarGraphsList->ClearSelection();
if( Selection.IsValid() )
{
// Check if one of the bars has been selected
bool BarGraphFound = false;
for( int32 Index = 0; Index < ProfileDataView.Num() && BarGraphFound == false; Index++ )
{
TSharedPtr< FVisualizerEvent > BarGraph = ProfileDataView[ Index ];
if( BarGraph->EventName == Selection->EventName )
{
BarGraphsList->SetSelection( BarGraph );
BarGraphsList->RequestScrollIntoView( BarGraph );
BarGraphFound = true;
}
}
if( BarGraphFound == false )
{
TSharedPtr< FVisualizerEvent > BarGraph = FindSelectedEventsParent( ProfileDataView, Selection );
if( BarGraph.IsValid() && ProfileDataView.Contains( BarGraph ) == false )
{
SelectedBarGraph = BarGraph;
CreateDataView();
BarGraphsList->RequestListRefresh();
OnBarGraphExpansionChangedDelegate.ExecuteIfBound( SelectedBarGraph );
// Now find the event in the profile data view we've just created
for( int32 Index = 0; Index < ProfileDataView.Num() ; Index++ )
{
if( ProfileDataView[ Index ]->Children.Contains( Selection ) )
{
BarGraphsList->RequestScrollIntoView( ProfileDataView[ Index ] );
break;
}
}
}
}
}
bSuppressBarGraphSelectionChangedDelegate = false;
}
BEGIN_SLATE_FUNCTION_BUILD_OPTIMIZATION
TSharedRef<ITableRow> SBarVisualizer::OnGenerateWidgetForList( TSharedPtr<FVisualizerEvent> InItem, const TSharedRef<STableViewBase>& OwnerTable )
{
TSharedPtr<SGraphBar> RowGraph = SNew( SGraphBar )
.OnSelectionChanged( this, &SBarVisualizer::OnBarEventSelectionChanged, InItem->Category )
.OnGeometryChanged( this, &SBarVisualizer::OnBarGeometryChanged );
const double EventsStartTime = InItem->ParentEvent.IsValid() ? InItem->ParentEvent->Start : 0.0;
const double EventsEndTime = InItem->ParentEvent.IsValid() ? InItem->ParentEvent->Duration : 1.0;
RowGraph->SetEvents( InItem->Children, EventsStartTime, EventsEndTime );
Graphs.Add( RowGraph );
RowGraph->SetZoom( GetZoom() );
RowGraph->SetOffset( ScrollbarOffset );
TSharedPtr<SWidget> BarTitle;
if( IsExpandable( InItem ) )
{
BarTitle = SNew( SHorizontalBox )
+SHorizontalBox::Slot()
.AutoWidth()
[
SNew(SButton)
.ButtonStyle( FCoreStyle::Get(), "NoBorder" )
.ForegroundColor( FSlateColor::UseForeground() )
.ContentPadding(FMargin(0))
.OnClicked( this, &SBarVisualizer::ExpandBar, InItem )
[
SNew(SBorder)
.BorderImage( FCoreStyle::Get().GetBrush("NoBorder") )
.HAlign(HAlign_Center)
.VAlign(VAlign_Center)
.Padding(0)
[
SNew(SImage)
.Image( FCoreStyle::Get().GetBrush( "TreeArrow_Collapsed" ) )
]
]
]
+SHorizontalBox::Slot()
.AutoWidth()
[
SNew( STextBlock ).Text( FText::FromString(InItem->EventName) )
];
}
else
{
BarTitle = SNew( STextBlock ).Text( FText::FromString(InItem->EventName) );
}
return SNew( STableRow< TSharedPtr< FVisualizerEvent > >, OwnerTable )
[
SNew( SBorder )
.Padding(0)
.BorderImage( FCoreStyle::Get().GetBrush("NoBorder") )
// Handle right-click event for context menu
.OnMouseButtonDown( this, &SBarVisualizer::OnBarRightClicked, InItem )
[
SNew( SVerticalBox )
+SVerticalBox::Slot()
.AutoHeight()
[
BarTitle.ToSharedRef()
]
+SVerticalBox::Slot()
.AutoHeight()
[
RowGraph.ToSharedRef()
]
]
];
}
END_SLATE_FUNCTION_BUILD_OPTIMIZATION
/** Checks if the selected event has children with children */
bool SBarVisualizer::IsExpandable( TSharedPtr< FVisualizerEvent > InEvent )
{
for( int32 ChildIndex = 0; ChildIndex < InEvent->Children.Num(); ChildIndex++ )
{
if( InEvent->Children[ ChildIndex ]->Children.Num() > 0 )
{
return true;
}
}
return false;
}
void SBarVisualizer::OnGetChildrenForList( TSharedPtr<FVisualizerEvent> InItem, TArray<TSharedPtr<FVisualizerEvent> >& OutChildren )
{
OutChildren = InItem->Children;
}
FReply SBarVisualizer::OnBarRightClicked( const FGeometry& BarGeometry, const FPointerEvent& MouseEvent, TSharedPtr<FVisualizerEvent> Selection )
{
if( MouseEvent.GetEffectingButton() == EKeys::RightMouseButton )
{
if(OnBarGraphContextMenuDelegate.IsBound())
{
// Forward the event to the visualizer main frame
// Disabled for now, may be useful in the future
return FReply::Handled();
}
}
return FReply::Unhandled();
}
void SBarVisualizer::CreateFlattenedData( TSharedPtr< FVisualizerEvent > InData, TArray< TSharedPtr< FVisualizerEvent > >& FlattenedData )
{
for( int32 EventIndex = 0; EventIndex < InData->Children.Num(); EventIndex++ )
{
TSharedPtr< FVisualizerEvent > Event = InData->Children[ EventIndex ];
TSharedPtr< FVisualizerEvent > FlattendedDataSet;
if( Event->Category >= FlattenedData.Num() || FlattenedData[ Event->Category ].IsValid() == false )
{
// Fill with empty categories if necessary
for( int32 CategoryIndex = FlattenedData.Num(); CategoryIndex <= Event->Category; CategoryIndex++ )
{
FlattenedData.Add( TSharedPtr< FVisualizerEvent >() );
}
// Create a separate data set for this category (thread)
FlattendedDataSet = MakeShareable< FVisualizerEvent >( new FVisualizerEvent( 0.0, 1.0, 0.0, Event->Category, Event->EventName ) );
FlattendedDataSet->Category = Event->Category;
FlattenedData[ Event->Category ] = FlattendedDataSet;
// Get the category name by looking for the first occurence of the category in the tree
for( TSharedPtr< FVisualizerEvent > CategoryData = Event->ParentEvent; CategoryData.IsValid() && FlattendedDataSet->EventName.IsEmpty(); CategoryData = CategoryData->ParentEvent )
{
if( CategoryData->ParentEvent.IsValid() == false || CategoryData->ParentEvent->Category != Event->Category )
{
FlattendedDataSet->EventName = CategoryData->EventName;
}
}
}
else
{
FlattendedDataSet = FlattenedData[ Event->Category ];
}
// Fill with events
if( InData->Children[ EventIndex ]->Children.Num() == 0 )
{
FlattendedDataSet->Children.Add( InData->Children[ EventIndex ] );
}
}
for( int32 ChildIndex = 0; ChildIndex < InData->Children.Num(); ChildIndex++ )
{
CreateFlattenedData( InData->Children[ ChildIndex ], FlattenedData );
}
}
void SBarVisualizer::CreateDataView()
{
// Each time new data set is being displayed, clear all cached Bar Graphs
Graphs.Empty();
if( ViewMode == EVisualizerViewMode::Flat )
{
ProfileDataView.Empty();
TArray< TSharedPtr< FVisualizerEvent > > FlattenedBarGraphData;
// At the top level each bar may represent a different subset of data (like a thread) so only flatten within one data set
CreateFlattenedData( ProfileData, FlattenedBarGraphData );
ProfileDataView.Append( FlattenedBarGraphData );
}
else
{
// Default to hierarchical. Choose the selected subset
if( SelectedBarGraph.IsValid() == false )
{
ProfileDataView.Empty( 1 );
ProfileDataView.Add( ProfileData );
}
else
{
ProfileDataView.Empty( SelectedBarGraph->Children.Num() );
// Get all leaf events into one bar graph
TArray< TSharedPtr< FVisualizerEvent > > LeafEvents;
for( int32 EventIndex = 0; EventIndex < SelectedBarGraph->Children.Num(); EventIndex++ )
{
TSharedPtr< FVisualizerEvent > Event = SelectedBarGraph->Children[ EventIndex ];
if( Event->Children.Num() == 0 )
{
LeafEvents.Add( Event );
}
else
{
ProfileDataView.Add( Event );
}
}
if( LeafEvents.Num() > 0 )
{
TSharedPtr< FVisualizerEvent > LeafEventsBarGraph( new FVisualizerEvent( SelectedBarGraph->Start, SelectedBarGraph->Duration, SelectedBarGraph->DurationMs, SelectedBarGraph->Category, SelectedBarGraph->EventName + TEXT(" Leaf Events") ) );
LeafEventsBarGraph->ParentEvent = SelectedBarGraph;
LeafEventsBarGraph->Children = LeafEvents;
ProfileDataView.Add( LeafEventsBarGraph );
}
}
}
}
void SBarVisualizer::SetViewMode( EVisualizerViewMode::Type InMode )
{
ViewMode = InMode;
SelectedBarGraph = ProfileData;
CreateDataView();
BarGraphsList->RequestListRefresh();
OnBarGraphExpansionChangedDelegate.ExecuteIfBound( SelectedBarGraph );
}
FReply SBarVisualizer::OnToParentClicked()
{
if( SelectedBarGraph.IsValid() && SelectedBarGraph->ParentEvent.IsValid() )
{
SelectedBarGraph = SelectedBarGraph->ParentEvent;
CreateDataView();
BarGraphsList->RequestListRefresh();
OnBarGraphExpansionChangedDelegate.ExecuteIfBound( SelectedBarGraph );
AdjustTimeline( SelectedBarGraph );
}
return FReply::Handled();
}
FReply SBarVisualizer::OnHomeClicked()
{
SelectedBarGraph = ProfileData;
CreateDataView();
BarGraphsList->RequestListRefresh();
OnBarGraphExpansionChangedDelegate.ExecuteIfBound( SelectedBarGraph );
AdjustTimeline( SelectedBarGraph );
return FReply::Handled();
}
void SBarVisualizer::OnBarGeometryChanged( FGeometry Geometry )
{
Timeline->SetDrawingGeometry( Geometry );
}
FText SBarVisualizer::GetSelectedCategoryName() const
{
if( SelectedBarGraph.IsValid() )
{
FString EventName( SelectedBarGraph->EventName );
for( TSharedPtr< FVisualizerEvent > BarGraph = SelectedBarGraph->ParentEvent; BarGraph.IsValid(); BarGraph = BarGraph->ParentEvent )
{
EventName = BarGraph->EventName + TEXT("\\") + EventName;
}
return FText::FromString(EventName);
}
else
{
return NSLOCTEXT("SBarVisualizer", "Frame", "Frame");
}
}
EVisibility SBarVisualizer::GetHomeButtonVisibility() const
{
if( SelectedBarGraph.IsValid() && SelectedBarGraph->ParentEvent.IsValid() && SelectedBarGraph->ParentEvent->ParentEvent.IsValid() )
{
return EVisibility::Visible;
}
else
{
return EVisibility::Collapsed;
}
}
EVisibility SBarVisualizer::GetToParentButtonVisibility() const
{
if( SelectedBarGraph.IsValid() && SelectedBarGraph->ParentEvent.IsValid() )
{
return EVisibility::Visible;
}
else
{
return EVisibility::Collapsed;
}
}
FReply SBarVisualizer::ExpandBar( TSharedPtr<FVisualizerEvent> BarGraphEvents )
{
if( BarGraphEvents.IsValid() && BarGraphEvents->Children.Num() > 0 )
{
SelectedBarGraph = BarGraphEvents;
CreateDataView();
BarGraphsList->RequestListRefresh();
OnBarGraphExpansionChangedDelegate.ExecuteIfBound( SelectedBarGraph );
// Set Timeline scale appropriate for the selected events
AdjustTimeline( BarGraphEvents );
}
return FReply::Handled();
}
void SBarVisualizer::AdjustTimeline( TSharedPtr< FVisualizerEvent > InEvent )
{
check( InEvent.IsValid() );
const double TotalTimeMs = InEvent->DurationMs / InEvent->Duration;
const double StartMs = InEvent->Start * TotalTimeMs;
Timeline->SetMinMaxValues( StartMs, StartMs + InEvent->DurationMs );
}