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[FYI] rob.gay Original CL Desc ----------------------------------------------------------------- MetaSounds Interfaces Checkpoint 2: - Version up source archetypes to become two interfaces: channel interfaces (mono/stereo) & base source namespace - Clean-up Interface panel to support namespacing better - Fix bugs with assuming interfaces are always and the only base namespace members - Allow namespacing for any arbitrary interface member - Add lock icon to clarify what interface members cannot be modified individually (i.e. cannot add, remove, or rename them as they are interface members) - Organize members alphabetically #jira UE-135000 #rnx #rb phil.popp #preflight 61a7d1079c77d610079303ec #p4v-cherrypick 18344347 #ROBOMERGE-AUTHOR: aurel.cordonnier #ROBOMERGE-SOURCE: CL 18369256 via CL 18369273 via CL 18369290 via CL 18434224 via CL 18435611 #ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271) [CL 18436532 by aurel cordonnier in ue5-release-engine-test branch]
164 lines
4.9 KiB
C++
164 lines
4.9 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "MetasoundFrontendDocument.h"
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#include "Algo/Transform.h"
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#include "MetasoundFrontend.h"
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#include "MetasoundFrontendRegistries.h"
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#include "MetasoundLog.h"
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namespace Metasound
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{
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const FGuid FrontendInvalidID = FGuid();
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namespace Frontend
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{
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namespace DisplayStyle
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{
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namespace NodeLayout
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{
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const FVector2D DefaultOffsetX { 300.0f, 0.0f };
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const FVector2D DefaultOffsetY { 0.0f, 80.0f };
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} // namespace NodeLayout
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} // namespace DisplayStyle
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} // namespace Frontend
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}
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FMetasoundFrontendNodeInterface::FMetasoundFrontendNodeInterface(const FMetasoundFrontendClassInterface& InClassInterface)
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{
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for (const FMetasoundFrontendClassInput& Input : InClassInterface.Inputs)
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{
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Inputs.Add(Input);
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}
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for (const FMetasoundFrontendClassOutput& Output : InClassInterface.Outputs)
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{
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Outputs.Add(Output);
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}
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for (const FMetasoundFrontendClassEnvironmentVariable& EnvVar : InClassInterface.Environment)
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{
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FMetasoundFrontendVertex EnvVertex;
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EnvVertex.Name = EnvVar.Name;
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EnvVertex.TypeName = EnvVar.TypeName;
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Environment.Add(MoveTemp(EnvVertex));
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}
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}
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FMetasoundFrontendNode::FMetasoundFrontendNode(const FMetasoundFrontendClass& InClass)
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: ClassID(InClass.ID)
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, Name(InClass.Metadata.GetClassName().Name.ToString())
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, Interface(InClass.Interface)
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{
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}
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FString FMetasoundFrontendVersion::ToString() const
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{
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return FString::Format(TEXT("{0} {1}"), { Name.ToString(), Number.ToString() });
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}
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bool FMetasoundFrontendVersion::IsValid() const
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{
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return Number != GetInvalid().Number && Name != GetInvalid().Name;
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}
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const FMetasoundFrontendVersion& FMetasoundFrontendVersion::GetInvalid()
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{
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static const FMetasoundFrontendVersion InvalidVersion { FName(), FMetasoundFrontendVersionNumber::GetInvalid() };
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return InvalidVersion;
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}
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bool FMetasoundFrontendVertex::IsFunctionalEquivalent(const FMetasoundFrontendVertex& InLHS, const FMetasoundFrontendVertex& InRHS)
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{
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return (InLHS.Name == InRHS.Name) && (InLHS.TypeName == InRHS.TypeName);
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}
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bool FMetasoundFrontendClassVertex::IsFunctionalEquivalent(const FMetasoundFrontendClassVertex& InLHS, const FMetasoundFrontendClassVertex& InRHS)
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{
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return FMetasoundFrontendVertex::IsFunctionalEquivalent(InLHS, InRHS);
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}
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FMetasoundFrontendClassName::FMetasoundFrontendClassName(const FName& InNamespace, const FName& InName, const FName& InVariant)
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: Namespace(InNamespace)
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, Name(InName)
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, Variant(InVariant)
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{
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}
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FMetasoundFrontendClassName::FMetasoundFrontendClassName(const Metasound::FNodeClassName& InName)
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: FMetasoundFrontendClassName(InName.GetNamespace(), InName.GetName(), InName.GetVariant())
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{
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}
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FName FMetasoundFrontendClassName::GetScopedName() const
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{
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return Metasound::FNodeClassName::FormatScopedName(Namespace, Name);
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}
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FName FMetasoundFrontendClassName::GetFullName() const
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{
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return Metasound::FNodeClassName::FormatFullName(Namespace, Name, Variant);
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}
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FString FMetasoundFrontendClassName::ToString() const
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{
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return GetFullName().ToString();
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}
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bool operator==(const FMetasoundFrontendClassName& InLHS, const FMetasoundFrontendClassName& InRHS)
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{
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return (InLHS.Namespace == InRHS.Namespace) && (InLHS.Name == InRHS.Name) && (InLHS.Variant == InRHS.Variant);
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}
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bool operator!=(const FMetasoundFrontendClassName& InLHS, const FMetasoundFrontendClassName& InRHS)
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{
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return !(InLHS == InRHS);
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}
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FMetasoundFrontendClassMetadata::FMetasoundFrontendClassMetadata(const Metasound::FNodeClassMetadata& InNodeClassMetadata)
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: ClassName(InNodeClassMetadata.ClassName)
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, Version{ InNodeClassMetadata.MajorVersion, InNodeClassMetadata.MinorVersion }
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, Type(EMetasoundFrontendClassType::External)
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, DisplayName(InNodeClassMetadata.DisplayName)
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, Description(InNodeClassMetadata.Description)
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, PromptIfMissing(InNodeClassMetadata.PromptIfMissing)
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, Author(InNodeClassMetadata.Author)
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, Keywords(InNodeClassMetadata.Keywords)
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, CategoryHierarchy(InNodeClassMetadata.CategoryHierarchy)
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{
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}
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FMetasoundFrontendClassInput::FMetasoundFrontendClassInput(const FMetasoundFrontendClassVertex& InOther)
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: FMetasoundFrontendClassVertex(InOther)
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{
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using namespace Metasound::Frontend;
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EMetasoundFrontendLiteralType DefaultType = GetMetasoundFrontendLiteralType(IDataTypeRegistry::Get().GetDesiredLiteralType(InOther.TypeName));
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DefaultLiteral.SetType(DefaultType);
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}
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FMetasoundFrontendClassVariable::FMetasoundFrontendClassVariable(const FMetasoundFrontendClassVertex& InOther)
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: FMetasoundFrontendClassVertex(InOther)
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{
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using namespace Metasound::Frontend;
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EMetasoundFrontendLiteralType DefaultType = GetMetasoundFrontendLiteralType(IDataTypeRegistry::Get().GetDesiredLiteralType(InOther.TypeName));
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DefaultLiteral.SetType(DefaultType);
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}
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FMetasoundFrontendGraphClass::FMetasoundFrontendGraphClass()
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{
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Metadata.SetType(EMetasoundFrontendClassType::Graph);
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}
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FMetasoundFrontendDocument::FMetasoundFrontendDocument()
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{
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RootGraph.ID = FGuid::NewGuid();
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RootGraph.Metadata.SetType(EMetasoundFrontendClassType::Graph);
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ArchetypeVersion = FMetasoundFrontendVersion::GetInvalid();
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}
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