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UnrealEngineUWP
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3e2e4229a60b16f5adee45fb07d9d59798256e2e
UnrealEngineUWP
/
Engine
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ben marsh
3e2e4229a6
Horde: Fix using auth tokens from environment variables when the server URL is also derived from environment variables.
...
[CL 32305943 by ben marsh in ue5-main branch]
2024-03-18 14:11:40 -04:00
..
Binaries
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Build
Store ITextData as a TRefCountPtr
2024-03-18 11:51:02 -04:00
Config
Enable r.Nanite.Streaming.ReservedResources on Windows
2024-03-18 07:24:23 -04:00
Documentation
Documentation for build tools
2024-03-06 09:43:01 -05:00
Extras
Horde: Add UgsTool.json configuration file for distributing P4VUtils through Horde.
2024-03-16 15:07:30 -04:00
Platforms
/VisionOS
UE-208429 VisionOS: hand tracking
2024-03-08 14:06:39 -05:00
Plugins
Motion Design: Added Sequence Playback function to return whether there are any Active Sequence players
2024-03-18 14:02:14 -04:00
Programs
LiveLinkHub - Enable PoseAI, Mocopi and vicon third party plugins
2024-03-15 16:07:24 -04:00
Shaders
Nanite Masked optimization: Always store position in LDS even on register path
2024-03-18 09:59:17 -04:00
Source
Horde: Fix using auth tokens from environment variables when the server URL is also derived from environment variables.
2024-03-18 14:11:40 -04:00