Files
UnrealEngineUWP/Engine/Source/Developer/TraceServices/Private/Model/ModuleProvider.cpp
Johan Berg 3dfaaddc5c [Insights] Fix log output
#rnx
#rb none

[CL 16548036 by Johan Berg in ue5-main branch]
2021-06-03 11:34:07 -04:00

270 lines
8.5 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "ModuleProvider.h"
#include <atomic>
#include "Algo/Transform.h"
#include "Common/CachedPagedArray.h"
#include "Common/CachedStringStore.h"
#include "Common/Utils.h"
#include "Containers/Map.h"
#include "Misc/PathViews.h"
#include "TraceServices/Model/AnalysisCache.h"
#include "TraceServices/Model/AnalysisSession.h"
// Choose which symbol resolver to use.
// If both are enabled and the RAD Syms library fails to initialize, it will fall back to DbgHelp (on Windows).
#define USE_SYMSLIB 1
#define USE_DBGHELP 1
// Symbol files implementations
#if USE_SYMSLIB
#include "SymslibResolver.h"
#endif
#if USE_DBGHELP
#include "DbgHelpResolver.h"
#endif
namespace TraceServices {
/////////////////////////////////////////////////////////////////////
struct FModuleEntry
{
const TCHAR* Name;
const TCHAR* Path;
uint64 Base;
uint32 Size;
bool bLoaded;
std::atomic<bool> bReady;
FModuleEntry(const TCHAR* InName, const TCHAR* InPath, uint64 InBase, uint32 InSize, bool InLoaded)
: Name(InName)
, Path(InPath)
, Base(InBase)
, Size(InSize)
, bLoaded(InLoaded)
, bReady(false)
{
}
};
/////////////////////////////////////////////////////////////////////
template<typename SymbolResolverType>
class TModuleProvider : public IModuleAnalysisProvider
{
public:
TModuleProvider(IAnalysisSession& Session);
virtual ~TModuleProvider() override;
//Query interface
const FResolvedSymbol* GetSymbol(uint64 Address) override;
void GetStats(FStats* OutStats) const override;
//Analysis interface
void OnModuleLoad(const FStringView& Module, uint64 Base, uint32 Size, const uint8* Checksum, uint32 ChecksumSize) override;
void OnModuleUnload(uint64 Base) override;
void OnAnalysisComplete() override;
void SaveSymbolsToCache(IAnalysisCache& Cache);
void LoadSymbolsFromCache(IAnalysisCache& Cache);
private:
struct FSavedSymbol
{
uint64 Address;
uint32 ModuleOffset;
uint32 NameOffset;
uint32 FileOffset;
uint32 Line;
};
FRWLock ModulesLock;
TPagedArray<FModuleEntry> Modules;
FRWLock SymbolsLock;
// Persistently stored symbol strings
FCachedStringStore Strings;
// Efficient representation of symbols
TPagedArray<FResolvedSymbol> SymbolCache;
// Lookup table to for symbols
TMap<uint64, const FResolvedSymbol*> SymbolCacheLookup;
IAnalysisSession& Session;
FString Platform;
TUniquePtr<SymbolResolverType> Resolver;
};
/////////////////////////////////////////////////////////////////////
template<typename SymbolResolverType>
TModuleProvider<SymbolResolverType>::TModuleProvider(IAnalysisSession& Session)
: Modules(Session.GetLinearAllocator(), 128)
, Strings(TEXT("ModuleProvider.Strings"), Session.GetCache())
, SymbolCache(Session.GetLinearAllocator(), 1024*1024)
, Session(Session)
{
Resolver = TUniquePtr<SymbolResolverType>(new SymbolResolverType(Session));
LoadSymbolsFromCache(Session.GetCache());
}
/////////////////////////////////////////////////////////////////////
template <typename SymbolResolverType>
TModuleProvider<SymbolResolverType>::~TModuleProvider()
{
// Delete the resolver in order to flush all pending resolves
Resolver.Reset();
SaveSymbolsToCache(Session.GetCache());
}
/////////////////////////////////////////////////////////////////////
template<typename SymbolResolverType>
const FResolvedSymbol* TModuleProvider<SymbolResolverType>::GetSymbol(uint64 Address)
{
{
// Attempt to read from the cached symbols.
FReadScopeLock _(SymbolsLock);
if (const FResolvedSymbol** Entry = SymbolCacheLookup.Find(Address))
{
return *Entry;
}
}
FResolvedSymbol* ResolvedSymbol;
{
// Add a pending entry to our cache
FWriteScopeLock _(SymbolsLock);
if (SymbolCacheLookup.Contains(Address))
{
return SymbolCacheLookup[Address];
}
ResolvedSymbol = &SymbolCache.EmplaceBack(ESymbolQueryResult::Pending, nullptr, nullptr, nullptr, 0);
SymbolCacheLookup.Add(Address, ResolvedSymbol);
}
// If not in cache yet, queue it up in the resolver
check(ResolvedSymbol);
Resolver->QueueSymbolResolve(Address, ResolvedSymbol);
return ResolvedSymbol;
}
/////////////////////////////////////////////////////////////////////
template<typename SymbolResolverType>
void TModuleProvider<SymbolResolverType>::GetStats(FStats* OutStats) const
{
Resolver->GetStats(OutStats);
}
/////////////////////////////////////////////////////////////////////
template<typename SymbolResolverType>
void TModuleProvider<SymbolResolverType>::OnModuleLoad(const FStringView& Module, uint64 Base, uint32 Size, const uint8* ImageId, uint32 ImageIdSize)
{
if (Module.Len() == 0)
{
return;
}
const TCHAR* Path = Session.StoreString(Module);
const TCHAR* Name = Session.StoreString(Module);
{
FWriteScopeLock _(ModulesLock);
Modules.EmplaceBack(Name, Path, Base, Size, false);
}
Resolver->QueueModuleLoad(Module, Base, Size, ImageId, ImageIdSize);
}
/////////////////////////////////////////////////////////////////////
template<typename SymbolResolverType>
void TModuleProvider<SymbolResolverType>::OnModuleUnload(uint64 Base)
{
//todo: Find entry, set bLoaded to false
}
/////////////////////////////////////////////////////////////////////
template<typename SymbolResolverType>
void TModuleProvider<SymbolResolverType>::OnAnalysisComplete()
{
Resolver->OnAnalysisComplete();
}
/////////////////////////////////////////////////////////////////////
template <typename SymbolResolverType>
void TModuleProvider<SymbolResolverType>::SaveSymbolsToCache(IAnalysisCache& Cache)
{
// Create a temporary reverse lookup for symbol -> address
TMap<const FResolvedSymbol*, uint64> SymbolReverseLookup;
SymbolReverseLookup.Reserve(SymbolCacheLookup.Num());
Algo::Transform(SymbolCacheLookup, SymbolReverseLookup, [](const TTuple<uint64, const FResolvedSymbol*>& Pair) {
return TTuple<const FResolvedSymbol*, uint64>(Pair.Value, Pair.Key);
});
// Save new symbols
TCachedPagedArray<FSavedSymbol, 1024> SavedSymbols(TEXT("ModuleProvider.Symbols"), Cache);
const uint32 NumPreviouslySavedSymbols = SavedSymbols.Num();
uint32 NumSavedSymbols = 0;
for (uint32 SymbolIndex = SavedSymbols.Num(); SymbolIndex < SymbolCache.Num(); ++SymbolIndex)
{
const FResolvedSymbol& Symbol = SymbolCache[SymbolIndex];
if (Symbol.GetResult() != ESymbolQueryResult::OK)
{
continue;
}
const uint64* Address = SymbolReverseLookup.Find(&Symbol);
const uint32 ModuleOffset = Strings.Store_GetOffset(Symbol.Module);
const uint32 NameOffset = Strings.Store_GetOffset(Symbol.Name);
const uint32 FileOffset = Strings.Store_GetOffset(Symbol.File);
SavedSymbols.EmplaceBack(FSavedSymbol{*Address, ModuleOffset, NameOffset, FileOffset, Symbol.Line});
++NumSavedSymbols;
}
UE_LOG(LogTraceServices, Display, TEXT("Added %d symbols to the %d previously saved symbols."), NumSavedSymbols, NumPreviouslySavedSymbols);
}
template <typename SymbolResolverType>
void TModuleProvider<SymbolResolverType>::LoadSymbolsFromCache(IAnalysisCache& Cache)
{
// Load saved symbols
TCachedPagedArray<FSavedSymbol, 1024> SavedSymbols(TEXT("ModuleProvider.Symbols"), Cache);
for (uint64 SymbolIndex = 0; SymbolIndex < SavedSymbols.Num(); ++SymbolIndex)
{
const FSavedSymbol& Symbol = SavedSymbols[SymbolIndex];
const TCHAR* Module = Strings.GetStringAtOffset(Symbol.ModuleOffset);
const TCHAR* Name = Strings.GetStringAtOffset(Symbol.NameOffset);
const TCHAR* File = Strings.GetStringAtOffset(Symbol.FileOffset);
if (Module == nullptr || Name == nullptr || File == nullptr)
{
UE_LOG(LogTraceServices, Warning, TEXT("Found cached symbol (adress %llx) which referenced unknown string."), Symbol.Address);
continue;
}
FResolvedSymbol& Resolved = SymbolCache.EmplaceBack(ESymbolQueryResult::OK, Module, Name, File, Symbol.Line);
SymbolCacheLookup.Add(Symbol.Address, &Resolved);
}
UE_LOG(LogTraceServices, Display, TEXT("Loaded %d symbols from cache."), SymbolCacheLookup.Num());
}
/////////////////////////////////////////////////////////////////////
IModuleAnalysisProvider* CreateModuleProvider(IAnalysisSession& InSession, const FAnsiStringView& InSymbolFormat)
{
IModuleAnalysisProvider* Provider(nullptr);
#if PLATFORM_WINDOWS
#if USE_SYMSLIB
if (!Provider && InSymbolFormat.Equals("pdb"))
{
Provider = new TModuleProvider<FSymslibResolver>(InSession);
}
#endif // USE_SYMSLIB
#if USE_DBGHELP
if (!Provider && InSymbolFormat.Equals("pdb"))
{
Provider = new TModuleProvider<FDbgHelpResolver>(InSession);
}
#endif // USE_DBGHELP
#endif //PLATFORM_WINDOWS
return Provider;
}
} // namespace TraceServices
#undef USE_SYMSLIB
#undef USE_DBGHELP