Files
UnrealEngineUWP/Engine/Source/Programs/IOS
Michael Noland 0bc39c808d Platform: iPhonePackager now filters out expired mobile provisions and signing certificates
- Add checking of validity dates on mobile provisions and signing certificates, choosing only ones that are currently valid
- Add extended logging for found mobile provisions and signing certificates, to help debug possible provisioning issues in the future

- Remove duplicated Apple chain certificates from DotNET/IOS and switch to using the ones in Engine/Build/IOS
- Various other output logging improvements and time stamps during code signing
- Remove rotted -interactive option and associated code
- Fix unused variable warning on mono

For release notes: iOS deployment from PC requires the machine date/time to be reasonably accurate (date/time checks are now in place to filter out expired mobile provisions and signing certificates, preventing various deployment issues, but they rely on the machine time being correct)

#codereview peter.sauerbrei, josh.adams

[CL 2268101 by Michael Noland in Main branch]
2014-08-22 18:16:16 -04:00
..
2014-05-09 11:22:17 -04:00