Files
UnrealEngineUWP/Engine/Source/Programs/BuildPatchTool/BuildPatchTool.Automation.cs
James Moran 532fc82e76 Moving Build Patch Services from NoRedist to Runtime
Moving BuildPatchTool out of NoRedist

#codereview Leigh.Swift, Carlos.Cuello

[CL 2240189 by James Moran in Main branch]
2014-08-01 15:48:59 -04:00

18 lines
286 B
C#

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using AutomationTool;
class BuildPatchToolBuild : BuildCommand
{
#region Fields
#endregion
public override void ExecuteBuild()
{
}
}