Files
UnrealEngineUWP/Engine/Source/Developer/CollectionManager/CollectionManager.Build.cs
michael noland feafa92f44 Editor: Added a project setting to allow specifying additional changelist tags for use when the editor auto-commits edits to collections
#jira UE-142041
#rb marc.audy
#preflight 62044d39a65a8a28462ff528
#lockdown julien.marchand

#ROBOMERGE-AUTHOR: michael.noland
#ROBOMERGE-SOURCE: CL 18935369 in //UE5/Release-5.0/... via CL 18935468 via CL 18935638
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v917-18934589)

[CL 18935681 by michael noland in ue5-main branch]
2022-02-10 10:05:44 -05:00

19 lines
345 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class CollectionManager : ModuleRules
{
public CollectionManager(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"DirectoryWatcher",
"SourceControl"
}
);
}
}