Files
UnrealEngineUWP/Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModelBlueprint/Private/MVVMBlueprintViewBinding.cpp
sebastian nordgren 7812dbb0d2 Fixed static analysis warning about potentially null UBlueprintView*.
#jira UE-157830
[REVIEW] [at]vincent.gauthier
#rnx

#ROBOMERGE-AUTHOR: sebastian.nordgren
#ROBOMERGE-SOURCE: CL 20871525 via CL 20880386 via CL 20880495
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v971-20777995)

[CL 20885605 by sebastian nordgren in ue5-main branch]
2022-06-29 18:57:48 -04:00

110 lines
2.5 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MVVMBlueprintViewBinding.h"
#include "MVVMBlueprintView.h"
#include "MVVMWidgetBlueprintExtension_View.h"
#include "WidgetBlueprintExtension.h"
FName FMVVMBlueprintViewBinding::GetFName(const UMVVMBlueprintView* View) const
{
TStringBuilder<256> BindingName;
const FMVVMBlueprintViewModelContext* ViewModel = nullptr;
if (View != nullptr)
{
ViewModel = View->FindViewModel(ViewModelPath.GetViewModelId());
}
if (ViewModel != nullptr)
{
BindingName << ViewModel->GetViewModelName();
}
else
{
BindingName << TEXT("Invalid");
}
BindingName << TEXT("_");
BindingName << ViewModelPath.GetBasePropertyPath();
if (BindingType == EMVVMBindingMode::TwoWay)
{
BindingName << TEXT("_Both_");
}
else if (UE::MVVM::IsForwardBinding(BindingType))
{
BindingName << TEXT("_To_");
}
else if (UE::MVVM::IsBackwardBinding(BindingType))
{
BindingName << TEXT("_From_");
}
if (View == nullptr || WidgetPath.GetWidgetName().IsNone())
{
BindingName << TEXT("Invalid_");
}
else if (View->GetOuterUMVVMWidgetBlueprintExtension_View()->GetWidgetBlueprint()->GetFName() != WidgetPath.GetWidgetName())
{
BindingName << WidgetPath.GetWidgetName();
BindingName << TEXT("_");
}
BindingName << WidgetPath.GetBasePropertyPath();
return BindingName.ToString();
}
FString FMVVMBlueprintViewBinding::GetDisplayNameString(const UMVVMBlueprintView* View) const
{
const FMVVMBlueprintViewModelContext* ViewModel = nullptr;
if (View != nullptr)
{
ViewModel = View->FindViewModel(ViewModelPath.GetViewModelId());
}
TStringBuilder<512> BindingName;
if (ViewModel != nullptr)
{
BindingName << ViewModel->GetViewModelName();
}
else
{
BindingName << TEXT("<none>");
}
BindingName << TEXT(".");
BindingName << ViewModelPath.GetBasePropertyPath();
if (BindingType == EMVVMBindingMode::TwoWay)
{
BindingName << TEXT(" <-> ");
}
else if (UE::MVVM::IsForwardBinding(BindingType))
{
BindingName << TEXT(" -> ");
}
else if (UE::MVVM::IsBackwardBinding(BindingType))
{
BindingName << TEXT(" <- ");
}
else
{
BindingName << TEXT(" ??? "); // shouldn't happen
}
if (View == nullptr || WidgetPath.GetWidgetName().IsNone())
{
BindingName << TEXT("<none>.");
}
else if (View->GetOuterUMVVMWidgetBlueprintExtension_View()->GetWidgetBlueprint()->GetFName() != WidgetPath.GetWidgetName())
{
BindingName << WidgetPath.GetWidgetName();
BindingName << TEXT(".");
}
BindingName << WidgetPath.GetBasePropertyPath();
return BindingName.ToString();
}