Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
3c2010d281269994deefcc86297a79247a9aeb34
UnrealEngineUWP/Templates/TP_VirtualRealityBP/Config
History
victor brodin b53f0a0741 bBuildForArm64 no longer defaults to false when creating a new VR Template. It was set in TP_Virtualreality project settings but not in the .ini!?
#jira UE-150449
#preflight none, content only

#ROBOMERGE-AUTHOR: victor.brodin
#ROBOMERGE-SOURCE: CL 19946406 in //UE5/Release-5.0/... via CL 19947667
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)

[CL 19952505 by victor brodin in ue5-main branch]
2022-04-28 02:02:29 -04:00
..
config.ini
Fixed VR Template not adding Input Mappings when added as a BlueprintFeature to a new project. Fixed VR Template not including VRSpectator when added as a BlueprintFeature to a new project.
2022-01-27 18:41:58 -05:00
DefaultEditor.ini
Updates all project settings of project not using TSR by default
2022-01-19 14:35:11 -05:00
DefaultEngine.ini
bBuildForArm64 no longer defaults to false when creating a new VR Template. It was set in TP_Virtualreality project settings but not in the .ini!?
2022-04-28 02:02:29 -04:00
DefaultGame.ini
UE4/Main copy of new VR Template
2021-03-18 08:36:18 -04:00
DefaultInput.ini
Removed Oculus Touch (R) A Press binding for MovementAxisRight_Y as it's causing issues if another Action Mapping is using the button
2022-04-26 16:21:02 -04:00
TemplateDefs.ini
Updated VR Template thumbnail and added line for full size icon in TemplateDefs.ini
2022-03-16 03:06:55 -04:00
Powered by Gitea Page: 823ms Template: 20ms
English
English
Licenses API