Files
UnrealEngineUWP/Samples/StarterContent/Config/DefaultEngine.ini
axel riffard faaa2be6ce Update minimum ios version in sample projects
#rb jack.porter
#jira UE-142896
#preflight none

#ROBOMERGE-AUTHOR: axel.riffard
#ROBOMERGE-SOURCE: CL 19032419 in //UE5/Release-5.0/... via CL 19059808
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v918-19018356)

[CL 19066358 by axel riffard in ue5-main branch]
2022-02-21 02:08:16 -05:00

49 lines
1.7 KiB
INI

[URL]
GameName=StarterContent
[/Script/Engine.RendererSettings]
r.MobileHDR=True
r.AllowOcclusionQueries=True
r.MinScreenRadiusForLights=0.030000
r.MinScreenRadiusForDepthPrepass=0.030000
r.PrecomputedVisibilityWarning=False
r.TextureStreaming=True
Compat.UseDXT5NormalMaps=False
r.AllowStaticLighting=True
r.NormalMapsForStaticLighting=False
r.GBuffer=True
r.GenerateMeshDistanceFields=False
r.Shadow.DistanceFieldPenumbraSize=0.050000
r.TessellationAdaptivePixelsPerTriangle=48.000000
r.SeparateTranslucency=True
r.CustomDepth=1
r.DefaultFeature.Bloom=True
r.DefaultFeature.AmbientOcclusion=True
r.DefaultFeature.AutoExposure=True
r.DefaultFeature.MotionBlur=True
r.DefaultFeature.LensFlare=True
r.DefaultFeature.AntiAliasing=2
r.EarlyZPass=3
r.EarlyZPassMovable=False
r.ClearSceneMethod=1
r.MSAA.CompositingSampleCount=4
r.WireframeCullThreshold=5.000000
UIScaleCurve=(EditorCurveData=(Keys=((Time=480,Value=0.444),(Time=720,Value=0.666),(Time=1080,Value=1.0),(Time=8640,Value=8.0))),ExternalCurve=None)
UIScaleCurve=(EditorCurveData=(Keys=((Time=480.000000,Value=0.444000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000))),ExternalCurve=None)
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/StarterContent/Maps/Minimal_Default
LocalMapOptions=
TransitionMap=
bUseSplitscreen=True
TwoPlayerSplitscreenLayout=Horizontal
ThreePlayerSplitscreenLayout=FavorTop
GameInstanceClass=/Script/Engine.GameInstance
GameDefaultMap=/Game/StarterContent/Maps/Minimal_Default
ServerDefaultMap=/Engine/Maps/Entry
GlobalDefaultGameMode=/Script/Engine.GameMode
GlobalDefaultServerGameMode=None
[/Script/IOSRuntimeSettings.IOSRuntimeSettings]
MinimumiOSVersion=IOS_14